0.9.9 API documenation
|
Functions | |
template<typename T , qualifier Q> | |
GLM_FUNC_DECL mat< 3, 3, T, Q > | proj2D (mat< 3, 3, T, Q > const &m, vec< 3, T, Q > const &normal) |
template<typename T , qualifier Q> | |
GLM_FUNC_DECL mat< 4, 4, T, Q > | proj3D (mat< 4, 4, T, Q > const &m, vec< 3, T, Q > const &normal) |
template<typename T , qualifier Q> | |
GLM_FUNC_DECL mat< 4, 4, T, Q > | scaleBias (T scale, T bias) |
template<typename T , qualifier Q> | |
GLM_FUNC_DECL mat< 4, 4, T, Q > | scaleBias (mat< 4, 4, T, Q > const &m, T scale, T bias) |
template<typename T , qualifier Q> | |
GLM_FUNC_DECL mat< 3, 3, T, Q > | shearX2D (mat< 3, 3, T, Q > const &m, T y) |
template<typename T , qualifier Q> | |
GLM_FUNC_DECL mat< 4, 4, T, Q > | shearX3D (mat< 4, 4, T, Q > const &m, T y, T z) |
template<typename T , qualifier Q> | |
GLM_FUNC_DECL mat< 3, 3, T, Q > | shearY2D (mat< 3, 3, T, Q > const &m, T x) |
template<typename T , qualifier Q> | |
GLM_FUNC_DECL mat< 4, 4, T, Q > | shearY3D (mat< 4, 4, T, Q > const &m, T x, T z) |
template<typename T , qualifier Q> | |
GLM_FUNC_DECL mat< 4, 4, T, Q > | shearZ3D (mat< 4, 4, T, Q > const &m, T x, T y) |
Include <glm/gtx/transform2.hpp> to use the features of this extension.
Add extra transformation matrices
GLM_FUNC_DECL mat<3, 3, T, Q> glm::proj2D | ( | mat< 3, 3, T, Q > const & | m, |
vec< 3, T, Q > const & | normal | ||
) |
Build planar projection matrix along normal axis.
From GLM_GTX_transform2 extension.
GLM_FUNC_DECL mat<4, 4, T, Q> glm::proj3D | ( | mat< 4, 4, T, Q > const & | m, |
vec< 3, T, Q > const & | normal | ||
) |
Build planar projection matrix along normal axis.
From GLM_GTX_transform2 extension.
GLM_FUNC_DECL mat<4, 4, T, Q> glm::scaleBias | ( | T | scale, |
T | bias | ||
) |
Build a scale bias matrix.
From GLM_GTX_transform2 extension.
GLM_FUNC_DECL mat<4, 4, T, Q> glm::scaleBias | ( | mat< 4, 4, T, Q > const & | m, |
T | scale, | ||
T | bias | ||
) |
Build a scale bias matrix.
From GLM_GTX_transform2 extension.
GLM_FUNC_DECL mat<3, 3, T, Q> glm::shearX2D | ( | mat< 3, 3, T, Q > const & | m, |
T | y | ||
) |
Transforms a matrix with a shearing on X axis.
From GLM_GTX_transform2 extension.
GLM_FUNC_DECL mat<4, 4, T, Q> glm::shearX3D | ( | mat< 4, 4, T, Q > const & | m, |
T | y, | ||
T | z | ||
) |
Transforms a matrix with a shearing on X axis From GLM_GTX_transform2 extension.
GLM_FUNC_DECL mat<3, 3, T, Q> glm::shearY2D | ( | mat< 3, 3, T, Q > const & | m, |
T | x | ||
) |
Transforms a matrix with a shearing on Y axis.
From GLM_GTX_transform2 extension.
GLM_FUNC_DECL mat<4, 4, T, Q> glm::shearY3D | ( | mat< 4, 4, T, Q > const & | m, |
T | x, | ||
T | z | ||
) |
Transforms a matrix with a shearing on Y axis.
From GLM_GTX_transform2 extension.
GLM_FUNC_DECL mat<4, 4, T, Q> glm::shearZ3D | ( | mat< 4, 4, T, Q > const & | m, |
T | x, | ||
T | y | ||
) |
Transforms a matrix with a shearing on Z axis.
From GLM_GTX_transform2 extension.