|
<a href="a00074.html">Go to the documentation of this file.</a><div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno"> 1</span> </div><div class="line"><a name="l00004"></a><span class="lineno"> 4</span> <span class="preprocessor">#pragma once</span></div><div class="line"><a name="l00005"></a><span class="lineno"> 5</span> </div><div class="line"><a name="l00006"></a><span class="lineno"> 6</span> <span class="preprocessor">#include "qualifier.hpp"</span></div><div class="line"><a name="l00007"></a><span class="lineno"> 7</span> <span class="preprocessor">#if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR</span></div><div class="line"><a name="l00008"></a><span class="lineno"> 8</span> <span class="preprocessor"># include "_swizzle.hpp"</span></div><div class="line"><a name="l00009"></a><span class="lineno"> 9</span> <span class="preprocessor">#elif GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_FUNCTION</span></div><div class="line"><a name="l00010"></a><span class="lineno"> 10</span> <span class="preprocessor"># include "_swizzle_func.hpp"</span></div><div class="line"><a name="l00011"></a><span class="lineno"> 11</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l00012"></a><span class="lineno"> 12</span> <span class="preprocessor">#include <cstddef></span></div><div class="line"><a name="l00013"></a><span class="lineno"> 13</span> </div><div class="line"><a name="l00014"></a><span class="lineno"> 14</span> <span class="keyword">namespace </span><a class="code" href="a00792.html">glm</a></div><div class="line"><a name="l00015"></a><span class="lineno"> 15</span> {</div><div class="line"><a name="l00016"></a><span class="lineno"> 16</span>  <span class="keyword">template</span><<span class="keyword">typename</span> T, qualifier Q></div><div class="line"><a name="l00017"></a><span class="lineno"> 17</span>  <span class="keyword">struct </span>vec<3, T, Q></div><div class="line"><a name="l00018"></a><span class="lineno"> 18</span>  {</div><div class="line"><a name="l00019"></a><span class="lineno"> 19</span>  <span class="comment">// -- Implementation detail --</span></div><div class="line"><a name="l00020"></a><span class="lineno"> 20</span> </div><div class="line"><a name="l00021"></a><span class="lineno"> 21</span>  <span class="keyword">typedef</span> T value_type;</div><div class="line"><a name="l00022"></a><span class="lineno"> 22</span>  <span class="keyword">typedef</span> vec<3, T, Q> type;</div><div class="line"><a name="l00023"></a><span class="lineno"> 23</span>  <span class="keyword">typedef</span> vec<3, bool, Q> bool_type;</div><div class="line"><a name="l00024"></a><span class="lineno"> 24</span> </div><div class="line"><a name="l00025"></a><span class="lineno"> 25</span>  <span class="comment">// -- Data --</span></div><div class="line"><a name="l00026"></a><span class="lineno"> 26</span> </div><div class="line"><a name="l00027"></a><span class="lineno"> 27</span> <span class="preprocessor"># if GLM_CONFIG_XYZW_ONLY</span></div><div class="line"><a name="l00028"></a><span class="lineno"> 28</span>  T x, y, z;</div><div class="line"><a name="l00029"></a><span class="lineno"> 29</span> <span class="preprocessor"># elif GLM_CONFIG_ANONYMOUS_STRUCT == GLM_ENABLE</span></div><div class="line"><a name="l00030"></a><span class="lineno"> 30</span>  <span class="keyword">union</span></div><div class="line"><a name="l00031"></a><span class="lineno"> 31</span>  {</div><div class="line"><a name="l00032"></a><span class="lineno"> 32</span>  <span class="keyword">struct</span>{ T x, y, z; };</div><div class="line"><a name="l00033"></a><span class="lineno"> 33</span>  <span class="keyword">struct</span>{ T r, g, b; };</div><div class="line"><a name="l00034"></a><span class="lineno"> 34</span>  <span class="keyword">struct</span>{ T s, t, p; };</div><div class="line"><a name="l00035"></a><span class="lineno"> 35</span> </div><div class="line"><a name="l00036"></a><span class="lineno"> 36</span>  <span class="keyword">typename</span> detail::storage<3, T, detail::is_aligned<Q>::value>::type data;</div><div class="line"><a name="l00037"></a><span class="lineno"> 37</span> </div><div class="line"><a name="l00038"></a><span class="lineno"> 38</span> <span class="preprocessor"># if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR</span></div><div class="line"><a name="l00039"></a><span class="lineno"> 39</span>  GLM_SWIZZLE3_2_MEMBERS(T, Q, x, y, z)</div><div class="line"><a name="l00040"></a><span class="lineno"> 40</span>  GLM_SWIZZLE3_2_MEMBERS(T, Q, r, g, b)</div><div class="line"><a name="l00041"></a><span class="lineno"> 41</span>  GLM_SWIZZLE3_2_MEMBERS(T, Q, s, t, p)</div><div class="line"><a name="l00042"></a><span class="lineno"> 42</span>  GLM_SWIZZLE3_3_MEMBERS(T, Q, x, y, z)</div><div class="line"><a name="l00043"></a><span class="lineno"> 43</span>  GLM_SWIZZLE3_3_MEMBERS(T, Q, r, g, b)</div><div class="line"><a name="l00044"></a><span class="lineno"> 44</span>  GLM_SWIZZLE3_3_MEMBERS(T, Q, s, t, p)</div><div class="line"><a name="l00045"></a><span class="lineno"> 45</span>  GLM_SWIZZLE3_4_MEMBERS(T, Q, x, y, z)</div><div class="line"><a name="l00046"></a><span class="lineno"> 46</span>  GLM_SWIZZLE3_4_MEMBERS(T, Q, r, g, b)</div><div class="line"><a name="l00047"></a><span class="lineno"> 47</span>  GLM_SWIZZLE3_4_MEMBERS(T, Q, s, t, p)</div><div class="line"><a name="l00048"></a><span class="lineno"> 48</span> <span class="preprocessor"># endif</span></div><div class="line"><a name="l00049"></a><span class="lineno"> 49</span>  };</div><div class="line"><a name="l00050"></a><span class="lineno"> 50</span> <span class="preprocessor"># else</span></div><div class="line"><a name="l00051"></a><span class="lineno"> 51</span>  <span class="keyword">union </span>{ T x, r, s; };</div><div class="line"><a name="l00052"></a><span class="lineno"> 52</span>  <span class="keyword">union </span>{ T y, g, t; };</div><div class="line"><a name="l00053"></a><span class="lineno"> 53</span>  <span class="keyword">union </span>{ T z, b, p; };</div><div class="line"><a name="l00054"></a><span class="lineno"> 54</span> </div><div class="line"><a name="l00055"></a><span class="lineno"> 55</span> <span class="preprocessor"># if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_FUNCTION</span></div><div class="line"><a name="l00056"></a><span class="lineno"> 56</span>  GLM_SWIZZLE_GEN_VEC_FROM_VEC3(T, Q)</div><div class="line"><a name="l00057"></a><span class="lineno"> 57</span> <span class="preprocessor"># endif//GLM_CONFIG_SWIZZLE</span></div><div class="line"><a name="l00058"></a><span class="lineno"> 58</span> <span class="preprocessor"># endif//GLM_LANG</span></div><div class="line"><a name="l00059"></a><span class="lineno"> 59</span> </div><div class="line"><a name="l00060"></a><span class="lineno"> 60</span>  <span class="comment">// -- Component accesses --</span></div><div class="line"><a name="l00061"></a><span class="lineno"> 61</span> </div><div class="line"><a name="l00063"></a><span class="lineno"> 63</span>  <span class="keyword">typedef</span> length_t length_type;</div><div class="line"><a name="l00064"></a><span class="lineno"> 64</span>  GLM_FUNC_DECL <span class="keyword">static</span> GLM_CONSTEXPR length_type <a class="code" href="a00675.html#gab703732449be6c7199369b3f9a91ed38">length</a>(){<span class="keywordflow">return</span> 3;}</div><div class="line"><a name="l00065"></a><span class="lineno"> 65</span> </div><div class="line"><a name="l00066"></a><span class="lineno"> 66</span>  GLM_FUNC_DECL GLM_CONSTEXPR T & operator[](length_type i);</div><div class="line"><a name="l00067"></a><span class="lineno"> 67</span>  GLM_FUNC_DECL GLM_CONSTEXPR T <span class="keyword">const</span>& operator[](length_type i) <span class="keyword">const</span>;</div><div class="line"><a name="l00068"></a><span class="lineno"> 68</span> </div><div class="line"><a name="l00069"></a><span class="lineno"> 69</span>  <span class="comment">// -- Implicit basic constructors --</span></div><div class="line"><a name="l00070"></a><span class="lineno"> 70</span> </div><div class="line"><a name="l00071"></a><span class="lineno"> 71</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec() GLM_DEFAULT;</div><div class="line"><a name="l00072"></a><span class="lineno"> 72</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec(vec const& v) GLM_DEFAULT;</div><div class="line"><a name="l00073"></a><span class="lineno"> 73</span>  template<qualifier P></div><div class="line"><a name="l00074"></a><span class="lineno"> 74</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec(vec<3, T, P> const& v);</div><div class="line"><a name="l00075"></a><span class="lineno"> 75</span> </div><div class="line"><a name="l00076"></a><span class="lineno"> 76</span>  <span class="comment">// -- Explicit basic constructors --</span></div><div class="line"><a name="l00077"></a><span class="lineno"> 77</span> </div><div class="line"><a name="l00078"></a><span class="lineno"> 78</span>  GLM_FUNC_DECL GLM_CONSTEXPR explicit vec(T scalar);</div><div class="line"><a name="l00079"></a><span class="lineno"> 79</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec(T a, T b, T c);</div><div class="line"><a name="l00080"></a><span class="lineno"> 80</span> </div><div class="line"><a name="l00081"></a><span class="lineno"> 81</span>  <span class="comment">// -- Conversion scalar constructors --</span></div><div class="line"><a name="l00082"></a><span class="lineno"> 82</span> </div><div class="line"><a name="l00083"></a><span class="lineno"> 83</span>  template<typename U, qualifier P></div><div class="line"><a name="l00084"></a><span class="lineno"> 84</span>  GLM_FUNC_DECL GLM_CONSTEXPR explicit vec(vec<1, U, P> const& v);</div><div class="line"><a name="l00085"></a><span class="lineno"> 85</span> </div><div class="line"><a name="l00087"></a><span class="lineno"> 87</span>  template<typename X, typename Y, typename Z></div><div class="line"><a name="l00088"></a><span class="lineno"> 88</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec(X x, Y y, Z z);</div><div class="line"><a name="l00089"></a><span class="lineno"> 89</span>  template<typename X, typename Y, typename Z></div><div class="line"><a name="l00090"></a><span class="lineno"> 90</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec(vec<1, X, Q> const& _x, Y _y, Z _z);</div><div class="line"><a name="l00091"></a><span class="lineno"> 91</span>  template<typename X, typename Y, typename Z></div><div class="line"><a name="l00092"></a><span class="lineno"> 92</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec(X _x, vec<1, Y, Q> const& _y, Z _z);</div><div class="line"><a name="l00093"></a><span class="lineno"> 93</span>  template<typename X, typename Y, typename Z></div><div class="line"><a name="l00094"></a><span class="lineno"> 94</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec(vec<1, X, Q> const& _x, vec<1, Y, Q> const& _y, Z _z);</div><div class="line"><a name="l00095"></a><span class="lineno"> 95</span>  template<typename X, typename Y, typename Z></div><div class="line"><a name="l00096"></a><span class="lineno"> 96</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec(X _x, Y _y, vec<1, Z, Q> const& _z);</div><div class="line"><a name="l00097"></a><span class="lineno"> 97</span>  template<typename X, typename Y, typename Z></div><div class="line"><a name="l00098"></a><span class="lineno"> 98</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec(vec<1, X, Q> const& _x, Y _y, vec<1, Z, Q> const& _z);</div><div class="line"><a name="l00099"></a><span class="lineno"> 99</span>  template<typename X, typename Y, typename Z></div><div class="line"><a name="l00100"></a><span class="lineno"> 100</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec(X _x, vec<1, Y, Q> const& _y, vec<1, Z, Q> const& _z);</div><div class="line"><a name="l00101"></a><span class="lineno"> 101</span>  template<typename X, typename Y, typename Z></div><div class="line"><a name="l00102"></a><span class="lineno"> 102</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec(vec<1, X, Q> const& _x, vec<1, Y, Q> const& _y, vec<1, Z, Q> const& _z);</div><div class="line"><a name="l00103"></a><span class="lineno"> 103</span> </div><div class="line"><a name="l00104"></a><span class="lineno"> 104</span>  <span class="comment">// -- Conversion vector constructors --</span></div><div class="line"><a name="l00105"></a><span class="lineno"> 105</span> </div><div class="line"><a name="l00107"></a><span class="lineno"> 107</span>  template<typename A, typename B, qualifier P></div><div class="line"><a name="l00108"></a><span class="lineno"> 108</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec(vec<2, A, P> const& _xy, B _z);</div><div class="line"><a name="l00110"></a><span class="lineno"> 110</span>  template<typename A, typename B, qualifier P></div><div class="line"><a name="l00111"></a><span class="lineno"> 111</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec(vec<2, A, P> const& _xy, vec<1, B, P> const& _z);</div><div class="line"><a name="l00113"></a><span class="lineno"> 113</span>  template<typename A, typename B, qualifier P></div><div class="line"><a name="l00114"></a><span class="lineno"> 114</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec(A _x, vec<2, B, P> const& _yz);</div><div class="line"><a name="l00116"></a><span class="lineno"> 116</span>  template<typename A, typename B, qualifier P></div><div class="line"><a name="l00117"></a><span class="lineno"> 117</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec(vec<1, A, P> const& _x, vec<2, B, P> const& _yz);</div><div class="line"><a name="l00119"></a><span class="lineno"> 119</span>  template<typename U, qualifier P></div><div class="line"><a name="l00120"></a><span class="lineno"> 120</span>  GLM_FUNC_DECL GLM_CONSTEXPR GLM_EXPLICIT vec(vec<4, U, P> const& v);</div><div class="line"><a name="l00121"></a><span class="lineno"> 121</span> </div><div class="line"><a name="l00123"></a><span class="lineno"> 123</span>  template<typename U, qualifier P></div><div class="line"><a name="l00124"></a><span class="lineno"> 124</span>  GLM_FUNC_DECL GLM_CONSTEXPR GLM_EXPLICIT vec(vec<3, U, P> const& v);</div><div class="line"><a name="l00125"></a><span class="lineno"> 125</span> </div><div class="line"><a name="l00126"></a><span class="lineno"> 126</span>  <span class="comment">// -- Swizzle constructors --</span></div><div class="line"><a name="l00127"></a><span class="lineno"> 127</span> <span class="preprocessor"># if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR</span></div><div class="line"><a name="l00128"></a><span class="lineno"> 128</span>  <span class="keyword">template</span><<span class="keywordtype">int</span> E0, <span class="keywordtype">int</span> E1, <span class="keywordtype">int</span> E2></div><div class="line"><a name="l00129"></a><span class="lineno"> 129</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec(detail::_swizzle<3, T, Q, E0, E1, E2, -1> <span class="keyword">const</span>& that)</div><div class="line"><a name="l00130"></a><span class="lineno"> 130</span>  {</div><div class="line"><a name="l00131"></a><span class="lineno"> 131</span>  *<span class="keyword">this</span> = that();</div><div class="line"><a name="l00132"></a><span class="lineno"> 132</span>  }</div><div class="line"><a name="l00133"></a><span class="lineno"> 133</span> </div><div class="line"><a name="l00134"></a><span class="lineno"> 134</span>  <span class="keyword">template</span><<span class="keywordtype">int</span> E0, <span class="keywordtype">int</span> E1></div><div class="line"><a name="l00135"></a><span class="lineno"> 135</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec(detail::_swizzle<2, T, Q, E0, E1, -1, -2> <span class="keyword">const</span>& v, T <span class="keyword">const</span>& scalar)</div><div class="line"><a name="l00136"></a><span class="lineno"> 136</span>  {</div><div class="line"><a name="l00137"></a><span class="lineno"> 137</span>  *<span class="keyword">this</span> = vec(v(), scalar);</div><div class="line"><a name="l00138"></a><span class="lineno"> 138</span>  }</div><div class="line"><a name="l00139"></a><span class="lineno"> 139</span> </div><div class="line"><a name="l00140"></a><span class="lineno"> 140</span>  <span class="keyword">template</span><<span class="keywordtype">int</span> E0, <span class="keywordtype">int</span> E1></div><div class="line"><a name="l00141"></a><span class="lineno"> 141</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec(T <span class="keyword">const</span>& scalar, detail::_swizzle<2, T, Q, E0, E1, -1, -2> <span class="keyword">const</span>& v)</div><div class="line"><a name="l00142"></a><span class="lineno"> 142</span>  {</div><div class="line"><a name="l00143"></a><span class="lineno"> 143</span>  *<span class="keyword">this</span> = vec(scalar, v());</div><div class="line"><a name="l00144"></a><span class="lineno"> 144</span>  }</div><div class="line"><a name="l00145"></a><span class="lineno"> 145</span> <span class="preprocessor"># endif//GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR</span></div><div class="line"><a name="l00146"></a><span class="lineno"> 146</span> </div><div class="line"><a name="l00147"></a><span class="lineno"> 147</span>  <span class="comment">// -- Unary arithmetic operators --</span></div><div class="line"><a name="l00148"></a><span class="lineno"> 148</span> </div><div class="line"><a name="l00149"></a><span class="lineno"> 149</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q>& operator=(vec<3, T, Q> <span class="keyword">const</span>& v) GLM_DEFAULT;</div><div class="line"><a name="l00150"></a><span class="lineno"> 150</span> </div><div class="line"><a name="l00151"></a><span class="lineno"> 151</span>  <span class="keyword">template</span><<span class="keyword">typename</span> U></div><div class="line"><a name="l00152"></a><span class="lineno"> 152</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> & operator=(vec<3, U, Q> <span class="keyword">const</span>& v);</div><div class="line"><a name="l00153"></a><span class="lineno"> 153</span>  <span class="keyword">template</span><<span class="keyword">typename</span> U></div><div class="line"><a name="l00154"></a><span class="lineno"> 154</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> & operator+=(U scalar);</div><div class="line"><a name="l00155"></a><span class="lineno"> 155</span>  <span class="keyword">template</span><<span class="keyword">typename</span> U></div><div class="line"><a name="l00156"></a><span class="lineno"> 156</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> & operator+=(vec<1, U, Q> <span class="keyword">const</span>& v);</div><div class="line"><a name="l00157"></a><span class="lineno"> 157</span>  <span class="keyword">template</span><<span class="keyword">typename</span> U></div><div class="line"><a name="l00158"></a><span class="lineno"> 158</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> & operator+=(vec<3, U, Q> <span class="keyword">const</span>& v);</div><div class="line"><a name="l00159"></a><span class="lineno"> 159</span>  <span class="keyword">template</span><<span class="keyword">typename</span> U></div><div class="line"><a name="l00160"></a><span class="lineno"> 160</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> & operator-=(U scalar);</div><div class="line"><a name="l00161"></a><span class="lineno"> 161</span>  <span class="keyword">template</span><<span class="keyword">typename</span> U></div><div class="line"><a name="l00162"></a><span class="lineno"> 162</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> & operator-=(vec<1, U, Q> <span class="keyword">const</span>& v);</div><div class="line"><a name="l00163"></a><span class="lineno"> 163</span>  <span class="keyword">template</span><<span class="keyword">typename</span> U></div><div class="line"><a name="l00164"></a><span class="lineno"> 164</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> & operator-=(vec<3, U, Q> <span class="keyword">const</span>& v);</div><div class="line"><a name="l00165"></a><span class="lineno"> 165</span>  <span class="keyword">template</span><<span class="keyword">typename</span> U></div><div class="line"><a name="l00166"></a><span class="lineno"> 166</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> & operator*=(U scalar);</div><div class="line"><a name="l00167"></a><span class="lineno"> 167</span>  <span class="keyword">template</span><<span class="keyword">typename</span> U></div><div class="line"><a name="l00168"></a><span class="lineno"> 168</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> & operator*=(vec<1, U, Q> <span class="keyword">const</span>& v);</div><div class="line"><a name="l00169"></a><span class="lineno"> 169</span>  <span class="keyword">template</span><<span class="keyword">typename</span> U></div><div class="line"><a name="l00170"></a><span class="lineno"> 170</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> & operator*=(vec<3, U, Q> <span class="keyword">const</span>& v);</div><div class="line"><a name="l00171"></a><span class="lineno"> 171</span>  <span class="keyword">template</span><<span class="keyword">typename</span> U></div><div class="line"><a name="l00172"></a><span class="lineno"> 172</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> & operator/=(U scalar);</div><div class="line"><a name="l00173"></a><span class="lineno"> 173</span>  <span class="keyword">template</span><<span class="keyword">typename</span> U></div><div class="line"><a name="l00174"></a><span class="lineno"> 174</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> & operator/=(vec<1, U, Q> <span class="keyword">const</span>& v);</div><div class="line"><a name="l00175"></a><span class="lineno"> 175</span>  <span class="keyword">template</span><<span class="keyword">typename</span> U></div><div class="line"><a name="l00176"></a><span class="lineno"> 176</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> & operator/=(vec<3, U, Q> <span class="keyword">const</span>& v);</div><div class="line"><a name="l00177"></a><span class="lineno"> 177</span> </div><div class="line"><a name="l00178"></a><span class="lineno"> 178</span>  <span class="comment">// -- Increment and decrement operators --</span></div><div class="line"><a name="l00179"></a><span class="lineno"> 179</span> </div><div class="line"><a name="l00180"></a><span class="lineno"> 180</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> & operator++();</div><div class="line"><a name="l00181"></a><span class="lineno"> 181</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> & operator--();</div><div class="line"><a name="l00182"></a><span class="lineno"> 182</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator++(<span class="keywordtype">int</span>);</div><div class="line"><a name="l00183"></a><span class="lineno"> 183</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator--(<span class="keywordtype">int</span>);</div><div class="line"><a name="l00184"></a><span class="lineno"> 184</span> </div><div class="line"><a name="l00185"></a><span class="lineno"> 185</span>  <span class="comment">// -- Unary bit operators --</span></div><div class="line"><a name="l00186"></a><span class="lineno"> 186</span> </div><div class="line"><a name="l00187"></a><span class="lineno"> 187</span>  <span class="keyword">template</span><<span class="keyword">typename</span> U></div><div class="line"><a name="l00188"></a><span class="lineno"> 188</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> & operator%=(U scalar);</div><div class="line"><a name="l00189"></a><span class="lineno"> 189</span>  <span class="keyword">template</span><<span class="keyword">typename</span> U></div><div class="line"><a name="l00190"></a><span class="lineno"> 190</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> & operator%=(vec<1, U, Q> <span class="keyword">const</span>& v);</div><div class="line"><a name="l00191"></a><span class="lineno"> 191</span>  <span class="keyword">template</span><<span class="keyword">typename</span> U></div><div class="line"><a name="l00192"></a><span class="lineno"> 192</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> & operator%=(vec<3, U, Q> <span class="keyword">const</span>& v);</div><div class="line"><a name="l00193"></a><span class="lineno"> 193</span>  <span class="keyword">template</span><<span class="keyword">typename</span> U></div><div class="line"><a name="l00194"></a><span class="lineno"> 194</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> & operator&=(U scalar);</div><div class="line"><a name="l00195"></a><span class="lineno"> 195</span>  <span class="keyword">template</span><<span class="keyword">typename</span> U></div><div class="line"><a name="l00196"></a><span class="lineno"> 196</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> & operator&=(vec<1, U, Q> <span class="keyword">const</span>& v);</div><div class="line"><a name="l00197"></a><span class="lineno"> 197</span>  <span class="keyword">template</span><<span class="keyword">typename</span> U></div><div class="line"><a name="l00198"></a><span class="lineno"> 198</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> & operator&=(vec<3, U, Q> <span class="keyword">const</span>& v);</div><div class="line"><a name="l00199"></a><span class="lineno"> 199</span>  <span class="keyword">template</span><<span class="keyword">typename</span> U></div><div class="line"><a name="l00200"></a><span class="lineno"> 200</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> & operator|=(U scalar);</div><div class="line"><a name="l00201"></a><span class="lineno"> 201</span>  <span class="keyword">template</span><<span class="keyword">typename</span> U></div><div class="line"><a name="l00202"></a><span class="lineno"> 202</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> & operator|=(vec<1, U, Q> <span class="keyword">const</span>& v);</div><div class="line"><a name="l00203"></a><span class="lineno"> 203</span>  <span class="keyword">template</span><<span class="keyword">typename</span> U></div><div class="line"><a name="l00204"></a><span class="lineno"> 204</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> & operator|=(vec<3, U, Q> <span class="keyword">const</span>& v);</div><div class="line"><a name="l00205"></a><span class="lineno"> 205</span>  <span class="keyword">template</span><<span class="keyword">typename</span> U></div><div class="line"><a name="l00206"></a><span class="lineno"> 206</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> & operator^=(U scalar);</div><div class="line"><a name="l00207"></a><span class="lineno"> 207</span>  <span class="keyword">template</span><<span class="keyword">typename</span> U></div><div class="line"><a name="l00208"></a><span class="lineno"> 208</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> & operator^=(vec<1, U, Q> <span class="keyword">const</span>& v);</div><div class="line"><a name="l00209"></a><span class="lineno"> 209</span>  <span class="keyword">template</span><<span class="keyword">typename</span> U></div><div class="line"><a name="l00210"></a><span class="lineno"> 210</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> & operator^=(vec<3, U, Q> <span class="keyword">const</span>& v);</div><div class="line"><a name="l00211"></a><span class="lineno"> 211</span>  <span class="keyword">template</span><<span class="keyword">typename</span> U></div><div class="line"><a name="l00212"></a><span class="lineno"> 212</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> & operator<<=(U scalar);</div><div class="line"><a name="l00213"></a><span class="lineno"> 213</span>  <span class="keyword">template</span><<span class="keyword">typename</span> U></div><div class="line"><a name="l00214"></a><span class="lineno"> 214</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> & operator<<=(vec<1, U, Q> <span class="keyword">const</span>& v);</div><div class="line"><a name="l00215"></a><span class="lineno"> 215</span>  <span class="keyword">template</span><<span class="keyword">typename</span> U></div><div class="line"><a name="l00216"></a><span class="lineno"> 216</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> & operator<<=(vec<3, U, Q> <span class="keyword">const</span>& v);</div><div class="line"><a name="l00217"></a><span class="lineno"> 217</span>  <span class="keyword">template</span><<span class="keyword">typename</span> U></div><div class="line"><a name="l00218"></a><span class="lineno"> 218</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> & operator>>=(U scalar);</div><div class="line"><a name="l00219"></a><span class="lineno"> 219</span>  <span class="keyword">template</span><<span class="keyword">typename</span> U></div><div class="line"><a name="l00220"></a><span class="lineno"> 220</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> & operator>>=(vec<1, U, Q> <span class="keyword">const</span>& v);</div><div class="line"><a name="l00221"></a><span class="lineno"> 221</span>  <span class="keyword">template</span><<span class="keyword">typename</span> U></div><div class="line"><a name="l00222"></a><span class="lineno"> 222</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> & operator>>=(vec<3, U, Q> <span class="keyword">const</span>& v);</div><div class="line"><a name="l00223"></a><span class="lineno"> 223</span>  };</div><div class="line"><a name="l00224"></a><span class="lineno"> 224</span> </div><div class="line"><a name="l00225"></a><span class="lineno"> 225</span>  <span class="comment">// -- Unary operators --</span></div><div class="line"><a name="l00226"></a><span class="lineno"> 226</span> </div><div class="line"><a name="l00227"></a><span class="lineno"> 227</span>  <span class="keyword">template</span><<span class="keyword">typename</span> T, qualifier Q></div><div class="line"><a name="l00228"></a><span class="lineno"> 228</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator+(vec<3, T, Q> <span class="keyword">const</span>& v);</div><div class="line"><a name="l00229"></a><span class="lineno"> 229</span> </div><div class="line"><a name="l00230"></a><span class="lineno"> 230</span>  <span class="keyword">template</span><<span class="keyword">typename</span> T, qualifier Q></div><div class="line"><a name="l00231"></a><span class="lineno"> 231</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator-(vec<3, T, Q> <span class="keyword">const</span>& v);</div><div class="line"><a name="l00232"></a><span class="lineno"> 232</span> </div><div class="line"><a name="l00233"></a><span class="lineno"> 233</span>  <span class="comment">// -- Binary operators --</span></div><div class="line"><a name="l00234"></a><span class="lineno"> 234</span> </div><div class="line"><a name="l00235"></a><span class="lineno"> 235</span>  <span class="keyword">template</span><<span class="keyword">typename</span> T, qualifier Q></div><div class="line"><a name="l00236"></a><span class="lineno"> 236</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator+(vec<3, T, Q> <span class="keyword">const</span>& v, T scalar);</div><div class="line"><a name="l00237"></a><span class="lineno"> 237</span> </div><div class="line"><a name="l00238"></a><span class="lineno"> 238</span>  <span class="keyword">template</span><<span class="keyword">typename</span> T, qualifier Q></div><div class="line"><a name="l00239"></a><span class="lineno"> 239</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator+(vec<3, T, Q> <span class="keyword">const</span>& v, vec<1, T, Q> <span class="keyword">const</span>& scalar);</div><div class="line"><a name="l00240"></a><span class="lineno"> 240</span> </div><div class="line"><a name="l00241"></a><span class="lineno"> 241</span>  <span class="keyword">template</span><<span class="keyword">typename</span> T, qualifier Q></div><div class="line"><a name="l00242"></a><span class="lineno"> 242</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator+(T scalar, vec<3, T, Q> <span class="keyword">const</span>& v);</div><div class="line"><a name="l00243"></a><span class="lineno"> 243</span> </div><div class="line"><a name="l00244"></a><span class="lineno"> 244</span>  <span class="keyword">template</span><<span class="keyword">typename</span> T, qualifier Q></div><div class="line"><a name="l00245"></a><span class="lineno"> 245</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator+(vec<1, T, Q> <span class="keyword">const</span>& v1, vec<3, T, Q> <span class="keyword">const</span>& v2);</div><div class="line"><a name="l00246"></a><span class="lineno"> 246</span> </div><div class="line"><a name="l00247"></a><span class="lineno"> 247</span>  <span class="keyword">template</span><<span class="keyword">typename</span> T, qualifier Q></div><div class="line"><a name="l00248"></a><span class="lineno"> 248</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator+(vec<3, T, Q> <span class="keyword">const</span>& v1, vec<3, T, Q> <span class="keyword">const</span>& v2);</div><div class="line"><a name="l00249"></a><span class="lineno"> 249</span> </div><div class="line"><a name="l00250"></a><span class="lineno"> 250</span>  <span class="keyword">template</span><<span class="keyword">typename</span> T, qualifier Q></div><div class="line"><a name="l00251"></a><span class="lineno"> 251</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator-(vec<3, T, Q> <span class="keyword">const</span>& v, T scalar);</div><div class="line"><a name="l00252"></a><span class="lineno"> 252</span> </div><div class="line"><a name="l00253"></a><span class="lineno"> 253</span>  <span class="keyword">template</span><<span class="keyword">typename</span> T, qualifier Q></div><div class="line"><a name="l00254"></a><span class="lineno"> 254</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator-(vec<3, T, Q> <span class="keyword">const</span>& v1, vec<1, T, Q> <span class="keyword">const</span>& v2);</div><div class="line"><a name="l00255"></a><span class="lineno"> 255</span> </div><div class="line"><a name="l00256"></a><span class="lineno"> 256</span>  <span class="keyword">template</span><<span class="keyword">typename</span> T, qualifier Q></div><div class="line"><a name="l00257"></a><span class="lineno"> 257</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator-(T scalar, vec<3, T, Q> <span class="keyword">const</span>& v);</div><div class="line"><a name="l00258"></a><span class="lineno"> 258</span> </div><div class="line"><a name="l00259"></a><span class="lineno"> 259</span>  <span class="keyword">template</span><<span class="keyword">typename</span> T, qualifier Q></div><div class="line"><a name="l00260"></a><span class="lineno"> 260</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator-(vec<1, T, Q> <span class="keyword">const</span>& v1, vec<3, T, Q> <span class="keyword">const</span>& v2);</div><div class="line"><a name="l00261"></a><span class="lineno"> 261</span> </div><div class="line"><a name="l00262"></a><span class="lineno"> 262</span>  <span class="keyword">template</span><<span class="keyword">typename</span> T, qualifier Q></div><div class="line"><a name="l00263"></a><span class="lineno"> 263</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator-(vec<3, T, Q> <span class="keyword">const</span>& v1, vec<3, T, Q> <span class="keyword">const</span>& v2);</div><div class="line"><a name="l00264"></a><span class="lineno"> 264</span> </div><div class="line"><a name="l00265"></a><span class="lineno"> 265</span>  <span class="keyword">template</span><<span class="keyword">typename</span> T, qualifier Q></div><div class="line"><a name="l00266"></a><span class="lineno"> 266</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator*(vec<3, T, Q> <span class="keyword">const</span>& v, T scalar);</div><div class="line"><a name="l00267"></a><span class="lineno"> 267</span> </div><div class="line"><a name="l00268"></a><span class="lineno"> 268</span>  <span class="keyword">template</span><<span class="keyword">typename</span> T, qualifier Q></div><div class="line"><a name="l00269"></a><span class="lineno"> 269</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator*(vec<3, T, Q> <span class="keyword">const</span>& v1, vec<1, T, Q> <span class="keyword">const</span>& v2);</div><div class="line"><a name="l00270"></a><span class="lineno"> 270</span> </div><div class="line"><a name="l00271"></a><span class="lineno"> 271</span>  <span class="keyword">template</span><<span class="keyword">typename</span> T, qualifier Q></div><div class="line"><a name="l00272"></a><span class="lineno"> 272</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator*(T scalar, vec<3, T, Q> <span class="keyword">const</span>& v);</div><div class="line"><a name="l00273"></a><span class="lineno"> 273</span> </div><div class="line"><a name="l00274"></a><span class="lineno"> 274</span>  <span class="keyword">template</span><<span class="keyword">typename</span> T, qualifier Q></div><div class="line"><a name="l00275"></a><span class="lineno"> 275</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator*(vec<1, T, Q> <span class="keyword">const</span>& v1, vec<3, T, Q> <span class="keyword">const</span>& v2);</div><div class="line"><a name="l00276"></a><span class="lineno"> 276</span> </div><div class="line"><a name="l00277"></a><span class="lineno"> 277</span>  <span class="keyword">template</span><<span class="keyword">typename</span> T, qualifier Q></div><div class="line"><a name="l00278"></a><span class="lineno"> 278</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator*(vec<3, T, Q> <span class="keyword">const</span>& v1, vec<3, T, Q> <span class="keyword">const</span>& v2);</div><div class="line"><a name="l00279"></a><span class="lineno"> 279</span> </div><div class="line"><a name="l00280"></a><span class="lineno"> 280</span>  <span class="keyword">template</span><<span class="keyword">typename</span> T, qualifier Q></div><div class="line"><a name="l00281"></a><span class="lineno"> 281</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator/(vec<3, T, Q> <span class="keyword">const</span>& v, T scalar);</div><div class="line"><a name="l00282"></a><span class="lineno"> 282</span> </div><div class="line"><a name="l00283"></a><span class="lineno"> 283</span>  <span class="keyword">template</span><<span class="keyword">typename</span> T, qualifier Q></div><div class="line"><a name="l00284"></a><span class="lineno"> 284</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator/(vec<3, T, Q> <span class="keyword">const</span>& v1, vec<1, T, Q> <span class="keyword">const</span>& v2);</div><div class="line"><a name="l00285"></a><span class="lineno"> 285</span> </div><div class="line"><a name="l00286"></a><span class="lineno"> 286</span>  <span class="keyword">template</span><<span class="keyword">typename</span> T, qualifier Q></div><div class="line"><a name="l00287"></a><span class="lineno"> 287</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator/(T scalar, vec<3, T, Q> <span class="keyword">const</span>& v);</div><div class="line"><a name="l00288"></a><span class="lineno"> 288</span> </div><div class="line"><a name="l00289"></a><span class="lineno"> 289</span>  <span class="keyword">template</span><<span class="keyword">typename</span> T, qualifier Q></div><div class="line"><a name="l00290"></a><span class="lineno"> 290</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator/(vec<1, T, Q> <span class="keyword">const</span>& v1, vec<3, T, Q> <span class="keyword">const</span>& v2);</div><div class="line"><a name="l00291"></a><span class="lineno"> 291</span> </div><div class="line"><a name="l00292"></a><span class="lineno"> 292</span>  <span class="keyword">template</span><<span class="keyword">typename</span> T, qualifier Q></div><div class="line"><a name="l00293"></a><span class="lineno"> 293</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator/(vec<3, T, Q> <span class="keyword">const</span>& v1, vec<3, T, Q> <span class="keyword">const</span>& v2);</div><div class="line"><a name="l00294"></a><span class="lineno"> 294</span> </div><div class="line"><a name="l00295"></a><span class="lineno"> 295</span>  <span class="keyword">template</span><<span class="keyword">typename</span> T, qualifier Q></div><div class="line"><a name="l00296"></a><span class="lineno"> 296</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator%(vec<3, T, Q> <span class="keyword">const</span>& v, T scalar);</div><div class="line"><a name="l00297"></a><span class="lineno"> 297</span> </div><div class="line"><a name="l00298"></a><span class="lineno"> 298</span>  <span class="keyword">template</span><<span class="keyword">typename</span> T, qualifier Q></div><div class="line"><a name="l00299"></a><span class="lineno"> 299</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator%(vec<3, T, Q> <span class="keyword">const</span>& v1, vec<1, T, Q> <span class="keyword">const</span>& v2);</div><div class="line"><a name="l00300"></a><span class="lineno"> 300</span> </div><div class="line"><a name="l00301"></a><span class="lineno"> 301</span>  <span class="keyword">template</span><<span class="keyword">typename</span> T, qualifier Q></div><div class="line"><a name="l00302"></a><span class="lineno"> 302</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator%(T scalar, vec<3, T, Q> <span class="keyword">const</span>& v);</div><div class="line"><a name="l00303"></a><span class="lineno"> 303</span> </div><div class="line"><a name="l00304"></a><span class="lineno"> 304</span>  <span class="keyword">template</span><<span class="keyword">typename</span> T, qualifier Q></div><div class="line"><a name="l00305"></a><span class="lineno"> 305</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator%(vec<1, T, Q> <span class="keyword">const</span>& v1, vec<3, T, Q> <span class="keyword">const</span>& v2);</div><div class="line"><a name="l00306"></a><span class="lineno"> 306</span> </div><div class="line"><a name="l00307"></a><span class="lineno"> 307</span>  <span class="keyword">template</span><<span class="keyword">typename</span> T, qualifier Q></div><div class="line"><a name="l00308"></a><span class="lineno"> 308</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator%(vec<3, T, Q> <span class="keyword">const</span>& v1, vec<3, T, Q> <span class="keyword">const</span>& v2);</div><div class="line"><a name="l00309"></a><span class="lineno"> 309</span> </div><div class="line"><a name="l00310"></a><span class="lineno"> 310</span>  <span class="keyword">template</span><<span class="keyword">typename</span> T, qualifier Q></div><div class="line"><a name="l00311"></a><span class="lineno"> 311</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator&(vec<3, T, Q> <span class="keyword">const</span>& v1, T scalar);</div><div class="line"><a name="l00312"></a><span class="lineno"> 312</span> </div><div class="line"><a name="l00313"></a><span class="lineno"> 313</span>  <span class="keyword">template</span><<span class="keyword">typename</span> T, qualifier Q></div><div class="line"><a name="l00314"></a><span class="lineno"> 314</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator&(vec<3, T, Q> <span class="keyword">const</span>& v1, vec<1, T, Q> <span class="keyword">const</span>& v2);</div><div class="line"><a name="l00315"></a><span class="lineno"> 315</span> </div><div class="line"><a name="l00316"></a><span class="lineno"> 316</span>  <span class="keyword">template</span><<span class="keyword">typename</span> T, qualifier Q></div><div class="line"><a name="l00317"></a><span class="lineno"> 317</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator&(T scalar, vec<3, T, Q> <span class="keyword">const</span>& v);</div><div class="line"><a name="l00318"></a><span class="lineno"> 318</span> </div><div class="line"><a name="l00319"></a><span class="lineno"> 319</span>  <span class="keyword">template</span><<span class="keyword">typename</span> T, qualifier Q></div><div class="line"><a name="l00320"></a><span class="lineno"> 320</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator&(vec<1, T, Q> <span class="keyword">const</span>& v1, vec<3, T, Q> <span class="keyword">const</span>& v2);</div><div class="line"><a name="l00321"></a><span class="lineno"> 321</span> </div><div class="line"><a name="l00322"></a><span class="lineno"> 322</span>  <span class="keyword">template</span><<span class="keyword">typename</span> T, qualifier Q></div><div class="line"><a name="l00323"></a><span class="lineno"> 323</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator&(vec<3, T, Q> <span class="keyword">const</span>& v1, vec<3, T, Q> <span class="keyword">const</span>& v2);</div><div class="line"><a name="l00324"></a><span class="lineno"> 324</span> </div><div class="line"><a name="l00325"></a><span class="lineno"> 325</span>  <span class="keyword">template</span><<span class="keyword">typename</span> T, qualifier Q></div><div class="line"><a name="l00326"></a><span class="lineno"> 326</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator|(vec<3, T, Q> <span class="keyword">const</span>& v, T scalar);</div><div class="line"><a name="l00327"></a><span class="lineno"> 327</span> </div><div class="line"><a name="l00328"></a><span class="lineno"> 328</span>  <span class="keyword">template</span><<span class="keyword">typename</span> T, qualifier Q></div><div class="line"><a name="l00329"></a><span class="lineno"> 329</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator|(vec<3, T, Q> <span class="keyword">const</span>& v1, vec<1, T, Q> <span class="keyword">const</span>& v2);</div><div class="line"><a name="l00330"></a><span class="lineno"> 330</span> </div><div class="line"><a name="l00331"></a><span class="lineno"> 331</span>  <span class="keyword">template</span><<span class="keyword">typename</span> T, qualifier Q></div><div class="line"><a name="l00332"></a><span class="lineno"> 332</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator|(T scalar, vec<3, T, Q> <span class="keyword">const</span>& v);</div><div class="line"><a name="l00333"></a><span class="lineno"> 333</span> </div><div class="line"><a name="l00334"></a><span class="lineno"> 334</span>  <span class="keyword">template</span><<span class="keyword">typename</span> T, qualifier Q></div><div class="line"><a name="l00335"></a><span class="lineno"> 335</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator|(vec<1, T, Q> <span class="keyword">const</span>& v1, vec<3, T, Q> <span class="keyword">const</span>& v2);</div><div class="line"><a name="l00336"></a><span class="lineno"> 336</span> </div><div class="line"><a name="l00337"></a><span class="lineno"> 337</span>  <span class="keyword">template</span><<span class="keyword">typename</span> T, qualifier Q></div><div class="line"><a name="l00338"></a><span class="lineno"> 338</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator|(vec<3, T, Q> <span class="keyword">const</span>& v1, vec<3, T, Q> <span class="keyword">const</span>& v2);</div><div class="line"><a name="l00339"></a><span class="lineno"> 339</span> </div><div class="line"><a name="l00340"></a><span class="lineno"> 340</span>  <span class="keyword">template</span><<span class="keyword">typename</span> T, qualifier Q></div><div class="line"><a name="l00341"></a><span class="lineno"> 341</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator^(vec<3, T, Q> <span class="keyword">const</span>& v, T scalar);</div><div class="line"><a name="l00342"></a><span class="lineno"> 342</span> </div><div class="line"><a name="l00343"></a><span class="lineno"> 343</span>  <span class="keyword">template</span><<span class="keyword">typename</span> T, qualifier Q></div><div class="line"><a name="l00344"></a><span class="lineno"> 344</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator^(vec<3, T, Q> <span class="keyword">const</span>& v1, vec<1, T, Q> <span class="keyword">const</span>& v2);</div><div class="line"><a name="l00345"></a><span class="lineno"> 345</span> </div><div class="line"><a name="l00346"></a><span class="lineno"> 346</span>  <span class="keyword">template</span><<span class="keyword">typename</span> T, qualifier Q></div><div class="line"><a name="l00347"></a><span class="lineno"> 347</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator^(T scalar, vec<3, T, Q> <span class="keyword">const</span>& v);</div><div class="line"><a name="l00348"></a><span class="lineno"> 348</span> </div><div class="line"><a name="l00349"></a><span class="lineno"> 349</span>  <span class="keyword">template</span><<span class="keyword">typename</span> T, qualifier Q></div><div class="line"><a name="l00350"></a><span class="lineno"> 350</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator^(vec<1, T, Q> <span class="keyword">const</span>& v1, vec<3, T, Q> <span class="keyword">const</span>& v2);</div><div class="line"><a name="l00351"></a><span class="lineno"> 351</span> </div><div class="line"><a name="l00352"></a><span class="lineno"> 352</span>  <span class="keyword">template</span><<span class="keyword">typename</span> T, qualifier Q></div><div class="line"><a name="l00353"></a><span class="lineno"> 353</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator^(vec<3, T, Q> <span class="keyword">const</span>& v1, vec<3, T, Q> <span class="keyword">const</span>& v2);</div><div class="line"><a name="l00354"></a><span class="lineno"> 354</span> </div><div class="line"><a name="l00355"></a><span class="lineno"> 355</span>  <span class="keyword">template</span><<span class="keyword">typename</span> T, qualifier Q></div><div class="line"><a name="l00356"></a><span class="lineno"> 356</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator<<(vec<3, T, Q> <span class="keyword">const</span>& v, T scalar);</div><div class="line"><a name="l00357"></a><span class="lineno"> 357</span> </div><div class="line"><a name="l00358"></a><span class="lineno"> 358</span>  <span class="keyword">template</span><<span class="keyword">typename</span> T, qualifier Q></div><div class="line"><a name="l00359"></a><span class="lineno"> 359</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator<<(vec<3, T, Q> <span class="keyword">const</span>& v1, vec<1, T, Q> <span class="keyword">const</span>& v2);</div><div class="line"><a name="l00360"></a><span class="lineno"> 360</span> </div><div class="line"><a name="l00361"></a><span class="lineno"> 361</span>  <span class="keyword">template</span><<span class="keyword">typename</span> T, qualifier Q></div><div class="line"><a name="l00362"></a><span class="lineno"> 362</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator<<(T scalar, vec<3, T, Q> <span class="keyword">const</span>& v);</div><div class="line"><a name="l00363"></a><span class="lineno"> 363</span> </div><div class="line"><a name="l00364"></a><span class="lineno"> 364</span>  <span class="keyword">template</span><<span class="keyword">typename</span> T, qualifier Q></div><div class="line"><a name="l00365"></a><span class="lineno"> 365</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator<<(vec<1, T, Q> <span class="keyword">const</span>& v1, vec<3, T, Q> <span class="keyword">const</span>& v2);</div><div class="line"><a name="l00366"></a><span class="lineno"> 366</span> </div><div class="line"><a name="l00367"></a><span class="lineno"> 367</span>  <span class="keyword">template</span><<span class="keyword">typename</span> T, qualifier Q></div><div class="line"><a name="l00368"></a><span class="lineno"> 368</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator<<(vec<3, T, Q> <span class="keyword">const</span>& v1, vec<3, T, Q> <span class="keyword">const</span>& v2);</div><div class="line"><a name="l00369"></a><span class="lineno"> 369</span> </div><div class="line"><a name="l00370"></a><span class="lineno"> 370</span>  <span class="keyword">template</span><<span class="keyword">typename</span> T, qualifier Q></div><div class="line"><a name="l00371"></a><span class="lineno"> 371</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator>>(vec<3, T, Q> <span class="keyword">const</span>& v, T scalar);</div><div class="line"><a name="l00372"></a><span class="lineno"> 372</span> </div><div class="line"><a name="l00373"></a><span class="lineno"> 373</span>  <span class="keyword">template</span><<span class="keyword">typename</span> T, qualifier Q></div><div class="line"><a name="l00374"></a><span class="lineno"> 374</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator>>(vec<3, T, Q> <span class="keyword">const</span>& v1, vec<1, T, Q> <span class="keyword">const</span>& v2);</div><div class="line"><a name="l00375"></a><span class="lineno"> 375</span> </div><div class="line"><a name="l00376"></a><span class="lineno"> 376</span>  <span class="keyword">template</span><<span class="keyword">typename</span> T, qualifier Q></div><div class="line"><a name="l00377"></a><span class="lineno"> 377</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator>>(T scalar, vec<3, T, Q> <span class="keyword">const</span>& v);</div><div class="line"><a name="l00378"></a><span class="lineno"> 378</span> </div><div class="line"><a name="l00379"></a><span class="lineno"> 379</span>  <span class="keyword">template</span><<span class="keyword">typename</span> T, qualifier Q></div><div class="line"><a name="l00380"></a><span class="lineno"> 380</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator>>(vec<1, T, Q> <span class="keyword">const</span>& v1, vec<3, T, Q> <span class="keyword">const</span>& v2);</div><div class="line"><a name="l00381"></a><span class="lineno"> 381</span> </div><div class="line"><a name="l00382"></a><span class="lineno"> 382</span>  <span class="keyword">template</span><<span class="keyword">typename</span> T, qualifier Q></div><div class="line"><a name="l00383"></a><span class="lineno"> 383</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator>>(vec<3, T, Q> <span class="keyword">const</span>& v1, vec<3, T, Q> <span class="keyword">const</span>& v2);</div><div class="line"><a name="l00384"></a><span class="lineno"> 384</span> </div><div class="line"><a name="l00385"></a><span class="lineno"> 385</span>  <span class="keyword">template</span><<span class="keyword">typename</span> T, qualifier Q></div><div class="line"><a name="l00386"></a><span class="lineno"> 386</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator~(vec<3, T, Q> <span class="keyword">const</span>& v);</div><div class="line"><a name="l00387"></a><span class="lineno"> 387</span> </div><div class="line"><a name="l00388"></a><span class="lineno"> 388</span>  <span class="comment">// -- Boolean operators --</span></div><div class="line"><a name="l00389"></a><span class="lineno"> 389</span> </div><div class="line"><a name="l00390"></a><span class="lineno"> 390</span>  <span class="keyword">template</span><<span class="keyword">typename</span> T, qualifier Q></div><div class="line"><a name="l00391"></a><span class="lineno"> 391</span>  GLM_FUNC_DECL GLM_CONSTEXPR <span class="keywordtype">bool</span> operator==(vec<3, T, Q> <span class="keyword">const</span>& v1, vec<3, T, Q> <span class="keyword">const</span>& v2);</div><div class="line"><a name="l00392"></a><span class="lineno"> 392</span> </div><div class="line"><a name="l00393"></a><span class="lineno"> 393</span>  <span class="keyword">template</span><<span class="keyword">typename</span> T, qualifier Q></div><div class="line"><a name="l00394"></a><span class="lineno"> 394</span>  GLM_FUNC_DECL GLM_CONSTEXPR <span class="keywordtype">bool</span> operator!=(vec<3, T, Q> <span class="keyword">const</span>& v1, vec<3, T, Q> <span class="keyword">const</span>& v2);</div><div class="line"><a name="l00395"></a><span class="lineno"> 395</span> </div><div class="line"><a name="l00396"></a><span class="lineno"> 396</span>  <span class="keyword">template</span><qualifier Q></div><div class="line"><a name="l00397"></a><span class="lineno"> 397</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<3, bool, Q> operator&&(vec<3, bool, Q> <span class="keyword">const</span>& v1, vec<3, bool, Q> <span class="keyword">const</span>& v2);</div><div class="line"><a name="l00398"></a><span class="lineno"> 398</span> </div><div class="line"><a name="l00399"></a><span class="lineno"> 399</span>  <span class="keyword">template</span><qualifier Q></div><div class="line"><a name="l00400"></a><span class="lineno"> 400</span>  GLM_FUNC_DECL GLM_CONSTEXPR vec<3, bool, Q> operator||(vec<3, bool, Q> <span class="keyword">const</span>& v1, vec<3, bool, Q> <span class="keyword">const</span>& v2);</div><div class="line"><a name="l00401"></a><span class="lineno"> 401</span> }<span class="comment">//namespace glm</span></div><div class="line"><a name="l00402"></a><span class="lineno"> 402</span> </div><div class="line"><a name="l00403"></a><span class="lineno"> 403</span> <span class="preprocessor">#ifndef GLM_EXTERNAL_TEMPLATE</span></div><div class="line"><a name="l00404"></a><span class="lineno"> 404</span> <span class="preprocessor">#include "type_vec3.inl"</span></div><div class="line"><a name="l00405"></a><span class="lineno"> 405</span> <span class="preprocessor">#endif//GLM_EXTERNAL_TEMPLATE</span></div><div class="ttc" id="a00792_html"><div class="ttname"><a href="a00792.html">glm</a></div><div class="ttdef"><b>Definition:</b> <a href="a00002_source.html#l00020">common.hpp:20</a></div></div>
|