Platformer in OpenGL
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<a href="#func-members">Functions</a> </div>
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<div class="title">GLM_GTC_random<div class="ingroups"><a class="el" href="a00704.html">Recommended extensions</a></div></div> </div>
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<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="func-members"></a>
Functions</h2></td></tr>
<tr class="memitem:ga7c53b7797f3147af68a11c767679fa3f"><td class="memTemplParams" colspan="2">template&lt;typename T &gt; </td></tr>
<tr class="memitem:ga7c53b7797f3147af68a11c767679fa3f"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL vec&lt; 3, T, defaultp &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00717.html#ga7c53b7797f3147af68a11c767679fa3f">ballRand</a> (T Radius)</td></tr>
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<tr class="memitem:gaa0b18071f3f97dbf8bcf6f53c6fe5f73"><td class="memTemplParams" colspan="2">template&lt;typename T &gt; </td></tr>
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<tr class="memitem:ga94731130c298a9ff5e5025fdee6d97a0"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL vec&lt; L, T, Q &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00717.html#ga94731130c298a9ff5e5025fdee6d97a0">linearRand</a> (vec&lt; L, T, Q &gt; const &amp;Min, vec&lt; L, T, Q &gt; const &amp;Max)</td></tr>
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<a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
<p>Include &lt;<a class="el" href="a00422.html" title="GLM_GTC_random ">glm/gtc/random.hpp</a>&gt; to use the features of this extension. </p>
<p>Generate random number from various distribution methods. </p>
<h2 class="groupheader">Function Documentation</h2>
<a id="ga7c53b7797f3147af68a11c767679fa3f"></a>
<h2 class="memtitle"><span class="permalink"><a href="#ga7c53b7797f3147af68a11c767679fa3f">&#9670;&nbsp;</a></span>ballRand()</h2>
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<td class="memname">GLM_FUNC_DECL vec&lt;3, T, defaultp&gt; glm::ballRand </td>
<td>(</td>
<td class="paramtype">T&#160;</td>
<td class="paramname"><em>Radius</em></td><td>)</td>
<td></td>
</tr>
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<p>Generate a random 3D vector which coordinates are regulary distributed within the volume of a ball of a given radius. </p>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00717.html" title="Include &lt;glm/gtc/random.hpp&gt; to use the features of this extension. ">GLM_GTC_random</a> </dd></dl>
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<a id="ga9dd05c36025088fae25b97c869e88517"></a>
<h2 class="memtitle"><span class="permalink"><a href="#ga9dd05c36025088fae25b97c869e88517">&#9670;&nbsp;</a></span>circularRand()</h2>
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<div class="memproto">
<table class="memname">
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<td class="memname">GLM_FUNC_DECL vec&lt;2, T, defaultp&gt; glm::circularRand </td>
<td>(</td>
<td class="paramtype">T&#160;</td>
<td class="paramname"><em>Radius</em></td><td>)</td>
<td></td>
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<p>Generate a random 2D vector which coordinates are regulary distributed on a circle of a given radius. </p>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00717.html" title="Include &lt;glm/gtc/random.hpp&gt; to use the features of this extension. ">GLM_GTC_random</a> </dd></dl>
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<a id="gaa0b18071f3f97dbf8bcf6f53c6fe5f73"></a>
<h2 class="memtitle"><span class="permalink"><a href="#gaa0b18071f3f97dbf8bcf6f53c6fe5f73">&#9670;&nbsp;</a></span>diskRand()</h2>
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<div class="memproto">
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<td class="memname">GLM_FUNC_DECL vec&lt;2, T, defaultp&gt; glm::diskRand </td>
<td>(</td>
<td class="paramtype">T&#160;</td>
<td class="paramname"><em>Radius</em></td><td>)</td>
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<p>Generate a random 2D vector which coordinates are regulary distributed within the area of a disk of a given radius. </p>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00717.html" title="Include &lt;glm/gtc/random.hpp&gt; to use the features of this extension. ">GLM_GTC_random</a> </dd></dl>
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<a id="ga5193a83e49e4fdc5652c084711083574"></a>
<h2 class="memtitle"><span class="permalink"><a href="#ga5193a83e49e4fdc5652c084711083574">&#9670;&nbsp;</a></span>gaussRand()</h2>
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<td class="memname">GLM_FUNC_DECL genType glm::gaussRand </td>
<td>(</td>
<td class="paramtype">genType&#160;</td>
<td class="paramname"><em>Mean</em>, </td>
</tr>
<tr>
<td class="paramkey"></td>
<td></td>
<td class="paramtype">genType&#160;</td>
<td class="paramname"><em>Deviation</em>&#160;</td>
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<td></td>
<td>)</td>
<td></td><td></td>
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<p>Generate random numbers in the interval [Min, Max], according a gaussian distribution. </p>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00717.html" title="Include &lt;glm/gtc/random.hpp&gt; to use the features of this extension. ">GLM_GTC_random</a> </dd></dl>
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<a id="ga04e241ab88374a477a2c2ceadd2fa03d"></a>
<h2 class="memtitle"><span class="permalink"><a href="#ga04e241ab88374a477a2c2ceadd2fa03d">&#9670;&nbsp;</a></span>linearRand() <span class="overload">[1/2]</span></h2>
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<td class="memname">GLM_FUNC_DECL genType glm::linearRand </td>
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<td class="paramtype">genType&#160;</td>
<td class="paramname"><em>Min</em>, </td>
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<td class="paramkey"></td>
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<td class="paramtype">genType&#160;</td>
<td class="paramname"><em>Max</em>&#160;</td>
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<td></td>
<td>)</td>
<td></td><td></td>
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<p>Generate random numbers in the interval [Min, Max], according a linear distribution. </p>
<dl class="params"><dt>Parameters</dt><dd>
<table class="params">
<tr><td class="paramname">Min</td><td>Minimum value included in the sampling </td></tr>
<tr><td class="paramname">Max</td><td>Maximum value included in the sampling </td></tr>
</table>
</dd>
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<table class="tparams">
<tr><td class="paramname">genType</td><td>Value type. Currently supported: float or double scalars. </td></tr>
</table>
</dd>
</dl>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00717.html" title="Include &lt;glm/gtc/random.hpp&gt; to use the features of this extension. ">GLM_GTC_random</a> </dd></dl>
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<a id="ga94731130c298a9ff5e5025fdee6d97a0"></a>
<h2 class="memtitle"><span class="permalink"><a href="#ga94731130c298a9ff5e5025fdee6d97a0">&#9670;&nbsp;</a></span>linearRand() <span class="overload">[2/2]</span></h2>
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<td class="memname">GLM_FUNC_DECL vec&lt;L, T, Q&gt; glm::linearRand </td>
<td>(</td>
<td class="paramtype">vec&lt; L, T, Q &gt; const &amp;&#160;</td>
<td class="paramname"><em>Min</em>, </td>
</tr>
<tr>
<td class="paramkey"></td>
<td></td>
<td class="paramtype">vec&lt; L, T, Q &gt; const &amp;&#160;</td>
<td class="paramname"><em>Max</em>&#160;</td>
</tr>
<tr>
<td></td>
<td>)</td>
<td></td><td></td>
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<p>Generate random numbers in the interval [Min, Max], according a linear distribution. </p>
<dl class="params"><dt>Parameters</dt><dd>
<table class="params">
<tr><td class="paramname">Min</td><td>Minimum value included in the sampling </td></tr>
<tr><td class="paramname">Max</td><td>Maximum value included in the sampling </td></tr>
</table>
</dd>
</dl>
<dl class="tparams"><dt>Template Parameters</dt><dd>
<table class="tparams">
<tr><td class="paramname">T</td><td>Value type. Currently supported: float or double.</td></tr>
</table>
</dd>
</dl>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00717.html" title="Include &lt;glm/gtc/random.hpp&gt; to use the features of this extension. ">GLM_GTC_random</a> </dd></dl>
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<a id="ga22f90fcaccdf001c516ca90f6428e138"></a>
<h2 class="memtitle"><span class="permalink"><a href="#ga22f90fcaccdf001c516ca90f6428e138">&#9670;&nbsp;</a></span>sphericalRand()</h2>
<div class="memitem">
<div class="memproto">
<table class="memname">
<tr>
<td class="memname">GLM_FUNC_DECL vec&lt;3, T, defaultp&gt; glm::sphericalRand </td>
<td>(</td>
<td class="paramtype">T&#160;</td>
<td class="paramname"><em>Radius</em></td><td>)</td>
<td></td>
</tr>
</table>
</div><div class="memdoc">
<p>Generate a random 3D vector which coordinates are regulary distributed on a sphere of a given radius. </p>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00717.html" title="Include &lt;glm/gtc/random.hpp&gt; to use the features of this extension. ">GLM_GTC_random</a> </dd></dl>
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