Platformer in OpenGL
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<a href="#func-members">Functions</a> </div>
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<div class="title">GLM_GTX_transform2<div class="ingroups"><a class="el" href="a00705.html">Experimental extensions</a></div></div> </div>
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<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="func-members"></a>
Functions</h2></td></tr>
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<a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
<p>Include &lt;<a class="el" href="a00599.html" title="GLM_GTX_transform2 ">glm/gtx/transform2.hpp</a>&gt; to use the features of this extension. </p>
<p>Add extra transformation matrices </p>
<h2 class="groupheader">Function Documentation</h2>
<a id="ga5b992a0cdc8298054edb68e228f0d93e"></a>
<h2 class="memtitle"><span class="permalink"><a href="#ga5b992a0cdc8298054edb68e228f0d93e">&#9670;&nbsp;</a></span>proj2D()</h2>
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<td class="memname">GLM_FUNC_DECL mat&lt;3, 3, T, Q&gt; glm::proj2D </td>
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<td class="paramtype">mat&lt; 3, 3, T, Q &gt; const &amp;&#160;</td>
<td class="paramname"><em>m</em>, </td>
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<td class="paramkey"></td>
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<td class="paramtype">vec&lt; 3, T, Q &gt; const &amp;&#160;</td>
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<td>)</td>
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<p>Build planar projection matrix along normal axis. </p>
<p>From GLM_GTX_transform2 extension. </p>
</div>
</div>
<a id="gaa2b7f4f15b98f697caede11bef50509e"></a>
<h2 class="memtitle"><span class="permalink"><a href="#gaa2b7f4f15b98f697caede11bef50509e">&#9670;&nbsp;</a></span>proj3D()</h2>
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<td class="memname">GLM_FUNC_DECL mat&lt;4, 4, T, Q&gt; glm::proj3D </td>
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<td class="paramtype">mat&lt; 4, 4, T, Q &gt; const &amp;&#160;</td>
<td class="paramname"><em>m</em>, </td>
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<td class="paramkey"></td>
<td></td>
<td class="paramtype">vec&lt; 3, T, Q &gt; const &amp;&#160;</td>
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<p>Build planar projection matrix along normal axis. </p>
<p>From GLM_GTX_transform2 extension. </p>
</div>
</div>
<a id="gabf249498b236e62c983d90d30d63c99c"></a>
<h2 class="memtitle"><span class="permalink"><a href="#gabf249498b236e62c983d90d30d63c99c">&#9670;&nbsp;</a></span>scaleBias() <span class="overload">[1/2]</span></h2>
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<td class="memname">GLM_FUNC_DECL mat&lt;4, 4, T, Q&gt; glm::scaleBias </td>
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<td class="paramtype">T&#160;</td>
<td class="paramname"><em>scale</em>, </td>
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<td class="paramkey"></td>
<td></td>
<td class="paramtype">T&#160;</td>
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<td>)</td>
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<p>Build a scale bias matrix. </p>
<p>From GLM_GTX_transform2 extension. </p>
</div>
</div>
<a id="gae2bdd91a76759fecfbaef97e3020aa8e"></a>
<h2 class="memtitle"><span class="permalink"><a href="#gae2bdd91a76759fecfbaef97e3020aa8e">&#9670;&nbsp;</a></span>scaleBias() <span class="overload">[2/2]</span></h2>
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<td class="memname">GLM_FUNC_DECL mat&lt;4, 4, T, Q&gt; glm::scaleBias </td>
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<td class="paramname"><em>m</em>, </td>
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<td class="paramkey"></td>
<td></td>
<td class="paramtype">T&#160;</td>
<td class="paramname"><em>scale</em>, </td>
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<td class="paramtype">T&#160;</td>
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<td>)</td>
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<p>Build a scale bias matrix. </p>
<p>From GLM_GTX_transform2 extension. </p>
</div>
</div>
<a id="gabf714b8a358181572b32a45555f71948"></a>
<h2 class="memtitle"><span class="permalink"><a href="#gabf714b8a358181572b32a45555f71948">&#9670;&nbsp;</a></span>shearX2D()</h2>
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<td class="memname">GLM_FUNC_DECL mat&lt;3, 3, T, Q&gt; glm::shearX2D </td>
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<p>Transforms a matrix with a shearing on X axis. </p>
<p>From GLM_GTX_transform2 extension. </p>
</div>
</div>
<a id="ga73e867c6cd4d700fe2054437e56106c4"></a>
<h2 class="memtitle"><span class="permalink"><a href="#ga73e867c6cd4d700fe2054437e56106c4">&#9670;&nbsp;</a></span>shearX3D()</h2>
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<td class="memname">GLM_FUNC_DECL mat&lt;4, 4, T, Q&gt; glm::shearX3D </td>
<td>(</td>
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<td class="paramname"><em>y</em>, </td>
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<p>Transforms a matrix with a shearing on X axis From GLM_GTX_transform2 extension. </p>
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<a id="gac7998d0763d9181550c77e8af09a182c"></a>
<h2 class="memtitle"><span class="permalink"><a href="#gac7998d0763d9181550c77e8af09a182c">&#9670;&nbsp;</a></span>shearY2D()</h2>
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<td class="memname">GLM_FUNC_DECL mat&lt;3, 3, T, Q&gt; glm::shearY2D </td>
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<p>Transforms a matrix with a shearing on Y axis. </p>
<p>From GLM_GTX_transform2 extension. </p>
</div>
</div>
<a id="gade5bb65ffcb513973db1a1314fb5cfac"></a>
<h2 class="memtitle"><span class="permalink"><a href="#gade5bb65ffcb513973db1a1314fb5cfac">&#9670;&nbsp;</a></span>shearY3D()</h2>
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<td class="memname">GLM_FUNC_DECL mat&lt;4, 4, T, Q&gt; glm::shearY3D </td>
<td>(</td>
<td class="paramtype">mat&lt; 4, 4, T, Q &gt; const &amp;&#160;</td>
<td class="paramname"><em>m</em>, </td>
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<td class="paramtype">T&#160;</td>
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<p>Transforms a matrix with a shearing on Y axis. </p>
<p>From GLM_GTX_transform2 extension. </p>
</div>
</div>
<a id="ga6591e0a3a9d2c9c0b6577bb4dace0255"></a>
<h2 class="memtitle"><span class="permalink"><a href="#ga6591e0a3a9d2c9c0b6577bb4dace0255">&#9670;&nbsp;</a></span>shearZ3D()</h2>
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<td class="memname">GLM_FUNC_DECL mat&lt;4, 4, T, Q&gt; glm::shearZ3D </td>
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<td class="paramtype">T&#160;</td>
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<p>Transforms a matrix with a shearing on Z axis. </p>
<p>From GLM_GTX_transform2 extension. </p>
</div>
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