- const std = @import("std");
- const builtin = @import("builtin");
-
- // This has been tested to work with zig 0.12.0
- fn add_module(comptime module: []const u8, b: *std.Build, target: std.Build.ResolvedTarget, optimize: std.builtin.OptimizeMode) !*std.Build.Step {
- if (target.result.os.tag == .emscripten) {
- @panic("Emscripten building via Zig unsupported");
- }
-
- const all = b.step(module, "All " ++ module ++ " examples");
- var dir = try std.fs.cwd().openDir(module, .{ .iterate = true });
- defer if (comptime builtin.zig_version.minor >= 12) dir.close();
-
- var iter = dir.iterate();
- while (try iter.next()) |entry| {
- if (entry.kind != .file) continue;
- const extension_idx = std.mem.lastIndexOf(u8, entry.name, ".c") orelse continue;
- const name = entry.name[0..extension_idx];
- const path = try std.fs.path.join(b.allocator, &.{ module, entry.name });
-
- // zig's mingw headers do not include pthread.h
- if (std.mem.eql(u8, "core_loading_thread", name) and target.result.os.tag == .windows) continue;
-
- const exe = b.addExecutable(.{
- .name = name,
- .target = target,
- .optimize = optimize,
- });
- exe.addCSourceFile(.{ .file = b.path(path), .flags = &.{} });
- exe.linkLibC();
- exe.addObjectFile(switch (target.result.os.tag) {
- .windows => b.path("../zig-out/lib/raylib.lib"),
- .linux => b.path("../zig-out/lib/libraylib.a"),
- .macos => b.path("../zig-out/lib/libraylib.a"),
- .emscripten => b.path("../zig-out/lib/libraylib.a"),
- else => @panic("Unsupported OS"),
- });
-
- exe.addIncludePath(b.path("../src"));
- exe.addIncludePath(b.path("../src/external"));
- exe.addIncludePath(b.path("../src/external/glfw/include"));
-
- switch (target.result.os.tag) {
- .windows => {
- exe.linkSystemLibrary("winmm");
- exe.linkSystemLibrary("gdi32");
- exe.linkSystemLibrary("opengl32");
-
- exe.defineCMacro("PLATFORM_DESKTOP", null);
- },
- .linux => {
- exe.linkSystemLibrary("GL");
- exe.linkSystemLibrary("rt");
- exe.linkSystemLibrary("dl");
- exe.linkSystemLibrary("m");
- exe.linkSystemLibrary("X11");
-
- exe.defineCMacro("PLATFORM_DESKTOP", null);
- },
- .macos => {
- exe.linkFramework("Foundation");
- exe.linkFramework("Cocoa");
- exe.linkFramework("OpenGL");
- exe.linkFramework("CoreAudio");
- exe.linkFramework("CoreVideo");
- exe.linkFramework("IOKit");
-
- exe.defineCMacro("PLATFORM_DESKTOP", null);
- },
- else => {
- @panic("Unsupported OS");
- },
- }
-
- const install_cmd = b.addInstallArtifact(exe, .{});
-
- const run_cmd = b.addRunArtifact(exe);
- run_cmd.cwd = b.path(module);
- run_cmd.step.dependOn(&install_cmd.step);
-
- const run_step = b.step(name, name);
- run_step.dependOn(&run_cmd.step);
-
- all.dependOn(&install_cmd.step);
- }
- return all;
- }
-
- pub fn build(b: *std.Build) !void {
- // Standard target options allows the person running `zig build` to choose
- // what target to build for. Here we do not override the defaults, which
- // means any target is allowed, and the default is native. Other options
- // for restricting supported target set are available.
- const target = b.standardTargetOptions(.{});
- // Standard optimization options allow the person running `zig build` to select
- // between Debug, ReleaseSafe, ReleaseFast, and ReleaseSmall. Here we do not
- // set a preferred release mode, allowing the user to decide how to optimize.
- const optimize = b.standardOptimizeOption(.{});
-
- const all = b.getInstallStep();
-
- all.dependOn(try add_module("audio", b, target, optimize));
- all.dependOn(try add_module("core", b, target, optimize));
- all.dependOn(try add_module("models", b, target, optimize));
- all.dependOn(try add_module("others", b, target, optimize));
- all.dependOn(try add_module("shaders", b, target, optimize));
- all.dependOn(try add_module("shapes", b, target, optimize));
- all.dependOn(try add_module("text", b, target, optimize));
- all.dependOn(try add_module("textures", b, target, optimize));
- }
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