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UWP Support Overhaul (#819) * Working build * Fix build again, stop deleting files * Hotfix crash, needs investigating * Remove VS2015.UWP, I cannot update the project * Lots of UWP work, added keyboard and mouse press support. Still need to finish scroll wheel, mouse position and cursor hiding, plus other stuff that I haven't seen yet. * Implemented a ton more things, added BaseApp.h to provide common code to UWP apps. * Remove constant window dimensions * Enable and Disable cursor support. * Actually use mouse delta * Gamepad Support * Cleaning and small tweaks * Restore original example. * Update comment * Use 'Messages' to handle the cursor functions so code is more portable. * Comment * Comment unused message fields and use vector for mouse pos instead. * Move messages to utils.h and use messages for everything. No more plat-specific code in raylib.h * Working build * Fix build again, stop deleting files * Hotfix crash, needs investigating * Remove VS2015.UWP, I cannot update the project * Lots of UWP work, added keyboard and mouse press support. Still need to finish scroll wheel, mouse position and cursor hiding, plus other stuff that I haven't seen yet. * Implemented a ton more things, added BaseApp.h to provide common code to UWP apps. * Remove constant window dimensions * Enable and Disable cursor support. * Actually use mouse delta * Gamepad Support * Cleaning and small tweaks * Restore original example. * Update comment * Use 'Messages' to handle the cursor functions so code is more portable. * Comment * Comment unused message fields and use vector for mouse pos instead. * Move messages to utils.h and use messages for everything. No more plat-specific code in raylib.h * Tested some desktop stuff and added projection matrix updates for window resizing. * Fixed big bad mouse bug * Fix alt buttons and add hack to combat flickery key presses (far from perfect) * Remove debug code * Final commit * Well, so I thought * Wow, i am bad * Remove packages folder * Remove useless include * Apply requested changes and fix linux build * Try to stop packages folder * Have we fixed the formatting properly? * Third time's the charm? * Where did this come from? * Re-fix * Autoformat is gonna kill * Fixed XBOX ONE Support * Fix tabs
5 years ago
7 years ago
  1. # Ignore generated files
  2. # ...
  3. # Ignore VIM's backup generated files
  4. *.swp
  5. *.swo
  6. *~
  7. # Ignore thumbnails created by windows
  8. Thumbs.db
  9. # Ignore files build by Visual Studio
  10. # *.obj --> Can be confused with 3d model!
  11. *.pdb
  12. *.aps
  13. *.user
  14. # *.vcproj
  15. # *.vcxproj*
  16. # *.sln
  17. *.vspscc
  18. *_i.c
  19. *.i
  20. *.icf
  21. *_p.c
  22. *.ncb
  23. *.suo
  24. *.tlb
  25. *.tlh
  26. *.bak
  27. *.cache
  28. *.ilk
  29. *.log
  30. [Bb]in
  31. [Dd]ebug/
  32. [Dd]ebug.win32/
  33. [Dd]ebug.DLL/
  34. *.sbr
  35. *.sdf
  36. obj/
  37. [R]elease/
  38. [Rr]elease.win32/
  39. _ReSharper*/
  40. [Tt]est[Rr]esult*
  41. ipch/
  42. *.opensdf
  43. *.db
  44. *.opendb
  45. packages/
  46. # Ignore compiled binaries
  47. *.o
  48. *.exe
  49. *.a
  50. *.bc
  51. *.so
  52. !raylib.rc.o
  53. # Ignore all examples files
  54. examples/*
  55. # Unignore all examples dirs
  56. !examples/*/
  57. # Unignore all examples files with extension
  58. !examples/*.c
  59. !examples/*.lua
  60. !examples/*.png
  61. # Unignore examples Makefile
  62. !examples/Makefile
  63. !examples/Makefile.Android
  64. !examples/raylib_compile_execute.bat
  65. !examples/raylib_makefile_example.bat
  66. # Ignore all games files
  67. games/*
  68. # Unignore all games dirs
  69. !games/*/
  70. # Unignore all games files with extension
  71. !games/*.c
  72. !games/*.lua
  73. !games/*.png
  74. # Unignore games makefile
  75. !games/Makefile
  76. !games/Makefile.Android
  77. # Ignore files build by xcode
  78. *.mode*v*
  79. *.pbxuser
  80. *.xcbkptlist
  81. *.xcscheme
  82. *.xcworkspacedata
  83. *.xcuserstate
  84. *.xccheckout
  85. xcschememanagement.plist
  86. .DS_Store
  87. ._.*
  88. xcuserdata/
  89. DerivedData/
  90. # Visual Studio project
  91. project/VS2015.UWP/packages
  92. project/VS2017/packages
  93. # Web examples
  94. docs/examples/web/*.html
  95. docs/examples/web/*/*.html
  96. !docs/examples/web/loader.html
  97. !docs/examples/web/core/loader.html
  98. !docs/examples/web/shapes/loader.html
  99. !docs/examples/web/text/loader.html
  100. !docs/examples/web/textures/loader.html
  101. !docs/examples/web/audio/loader.html
  102. !docs/examples/web/physac/loader.html
  103. !docs/examples/web/shaders/loader.html
  104. !docs/examples/web/models/loader.html
  105. # Jetbrains project
  106. .idea/
  107. cmake-build-debug/
  108. # CMake stuff
  109. CMakeCache.txt
  110. CMakeFiles
  111. CMakeScripts
  112. Testing
  113. TestingIfSymlinkWorks
  114. cmake_install.cmake
  115. install_manifest.txt
  116. compile_commands.json
  117. CTestTestfile.cmake
  118. build
  119. !templates/android_project/Makefile
  120. # Unignore These makefiles...
  121. !examples/CMakeLists.txt
  122. !games/CMakeLists.txt
  123. # Ignore Android generated files and folders
  124. templates/android_project/output
  125. # Ignore GNU global tags
  126. GPATH
  127. GRTAGS
  128. GTAGS
  129. .vs