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@ -10,7 +10,7 @@ |
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* When choosing an OpenGL backend different than OpenGL 1.1, some internal buffer are |
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* When choosing an OpenGL backend different than OpenGL 1.1, some internal buffer are |
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* initialized on rlglInit() to accumulate vertex data |
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* initialized on rlglInit() to accumulate vertex data |
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* |
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* |
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* When an internal state change is required all the stored vertex data is renderer in batch, |
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* When an internal state change is required all the stored vertex data is rendered in batch, |
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* additionally, rlDrawRenderBatchActive() could be called to force flushing of the batch |
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* additionally, rlDrawRenderBatchActive() could be called to force flushing of the batch |
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* |
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* |
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* Some resources are also loaded for convenience, here the complete list: |
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* Some resources are also loaded for convenience, here the complete list: |
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