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			@ -1554,23 +1554,69 @@ void ClearWindowState(unsigned int flags) | 
			
		
		
	
		
			
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			// Set icon for window (only PLATFORM_DESKTOP) | 
			
		
		
	
		
			
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			// NOTE: Image must be in RGBA format, 8bit per channel | 
			
		
		
	
		
			
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			// NOTE 1: Image must be in RGBA format, 8bit per channel | 
			
		
		
	
		
			
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			// NOTE 2: Image is scaled by the OS for all required sizes  | 
			
		
		
	
		
			
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			void SetWindowIcon(Image image) | 
			
		
		
	
		
			
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			{ | 
			
		
		
	
		
			
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			#if defined(PLATFORM_DESKTOP) | 
			
		
		
	
		
			
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			    if (image.format == PIXELFORMAT_UNCOMPRESSED_R8G8B8A8) | 
			
		
		
	
		
			
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			    if (image.data == NULL) | 
			
		
		
	
		
			
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			    { | 
			
		
		
	
		
			
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			        GLFWimage icon[1] = { 0 }; | 
			
		
		
	
		
			
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			        // Revert to the default window icon, pass in an empty image array | 
			
		
		
	
		
			
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			        glfwSetWindowIcon(CORE.Window.handle, 0, NULL); | 
			
		
		
	
		
			
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			    } | 
			
		
		
	
		
			
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			    else | 
			
		
		
	
		
			
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			    { | 
			
		
		
	
		
			
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			        if (image.format == PIXELFORMAT_UNCOMPRESSED_R8G8B8A8) | 
			
		
		
	
		
			
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			        { | 
			
		
		
	
		
			
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			            GLFWimage icon[1] = { 0 }; | 
			
		
		
	
		
			
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			            icon[0].width = image.width; | 
			
		
		
	
		
			
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			            icon[0].height = image.height; | 
			
		
		
	
		
			
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			            icon[0].pixels = (unsigned char *)image.data; | 
			
		
		
	
		
			
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			            // NOTE 1: We only support one image icon | 
			
		
		
	
		
			
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			            // NOTE 2: The specified image data is copied before this function returns | 
			
		
		
	
		
			
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			            glfwSetWindowIcon(CORE.Window.handle, 1, icon); | 
			
		
		
	
		
			
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			        } | 
			
		
		
	
		
			
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			        else TRACELOG(LOG_WARNING, "GLFW: Window icon image must be in R8G8B8A8 pixel format"); | 
			
		
		
	
		
			
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			    } | 
			
		
		
	
		
			
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			#endif | 
			
		
		
	
		
			
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			} | 
			
		
		
	
		
			
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			        icon[0].width = image.width; | 
			
		
		
	
		
			
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			        icon[0].height = image.height; | 
			
		
		
	
		
			
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			        icon[0].pixels = (unsigned char *)image.data; | 
			
		
		
	
		
			
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			// Set icon for window (multiple images, only PLATFORM_DESKTOP) | 
			
		
		
	
		
			
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			// NOTE 1: Images must be in RGBA format, 8bit per channel | 
			
		
		
	
		
			
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			// NOTE 2: The multiple images are used depending on provided sizes | 
			
		
		
	
		
			
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			// Standard Windows icon sizes: 256, 128, 96, 64, 48, 32, 24, 16  | 
			
		
		
	
		
			
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			void SetWindowIcons(Image *images, int count) | 
			
		
		
	
		
			
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			{ | 
			
		
		
	
		
			
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			#if defined(PLATFORM_DESKTOP) | 
			
		
		
	
		
			
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			    if ((images == NULL) || (count <= 0)) | 
			
		
		
	
		
			
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			    { | 
			
		
		
	
		
			
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			        // Revert to the default window icon, pass in an empty image array | 
			
		
		
	
		
			
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			        glfwSetWindowIcon(CORE.Window.handle, 0, NULL); | 
			
		
		
	
		
			
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			    } | 
			
		
		
	
		
			
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			    else | 
			
		
		
	
		
			
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			    { | 
			
		
		
	
		
			
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			        int valid = 0; | 
			
		
		
	
		
			
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			        GLFWimage *icons = RL_CALLOC(count, sizeof(GLFWimage)); | 
			
		
		
	
		
			
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			        for (int i = 0; i < count; i++) | 
			
		
		
	
		
			
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			        { | 
			
		
		
	
		
			
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			            if (images[i].format == PIXELFORMAT_UNCOMPRESSED_R8G8B8A8) | 
			
		
		
	
		
			
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			            { | 
			
		
		
	
		
			
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			                icons[valid].width = images[i].width; | 
			
		
		
	
		
			
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			                icons[valid].height = images[i].height; | 
			
		
		
	
		
			
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			                icons[valid].pixels = (unsigned char *)images[i].data; | 
			
		
		
	
		
			
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			                valid++; | 
			
		
		
	
		
			
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			            } | 
			
		
		
	
		
			
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			            else TRACELOG(LOG_WARNING, "GLFW: Window icon image must be in R8G8B8A8 pixel format"); | 
			
		
		
	
		
			
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			        } | 
			
		
		
	
		
			
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			        // NOTE: Images data is copied internally before this function returns | 
			
		
		
	
		
			
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			        glfwSetWindowIcon(CORE.Window.handle, valid, icons); | 
			
		
		
	
		
			
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			        // NOTE 1: We only support one image icon | 
			
		
		
	
		
			
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			        // NOTE 2: The specified image data is copied before this function returns | 
			
		
		
	
		
			
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			        glfwSetWindowIcon(CORE.Window.handle, 1, icon); | 
			
		
		
	
		
			
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			        RL_FREE(icons); | 
			
		
		
	
		
			
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			    } | 
			
		
		
	
		
			
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			    else TRACELOG(LOG_WARNING, "GLFW: Window icon image must be in R8G8B8A8 pixel format"); | 
			
		
		
	
		
			
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			#endif | 
			
		
		
	
		
			
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			} | 
			
		
		
	
		
			
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