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Remove redundant axis length calculation (#3900)
pull/3901/head
jtainer
8 月之前
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GitHub
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共有
1 個檔案被更改,包括
1 行新增 和
2 行删除
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src/raymath.h
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@ -2338,8 +2338,7 @@ RMAPI Quaternion QuaternionFromAxisAngle(Vector3 axis, float angle) |
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float ilength = 0.0f; |
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// Vector3Normalize(axis) |
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Vector3 v = axis; |
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length = sqrtf(v.x*v.x + v.y*v.y + v.z*v.z); |
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length = axisLength; |
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if (length == 0.0f) length = 1.0f; |
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ilength = 1.0f/length; |
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axis.x *= ilength; |
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