Browse Source

Fix typo in mesh animNormals

pull/4948/head
Colby Newman 5 months ago
committed by GitHub
parent
commit
21e711b13f
No known key found for this signature in database GPG Key ID: B5690EEEBB952194
1 changed files with 1 additions and 1 deletions
  1. +1
    -1
      src/rmodels.c

+ 1
- 1
src/rmodels.c View File

@ -1433,7 +1433,7 @@ void DrawMesh(Mesh mesh, Material material, Matrix transform)
else rlEnableStatePointer(GL_VERTEX_ARRAY, mesh.vertices);
rlEnableStatePointer(GL_TEXTURE_COORD_ARRAY, mesh.texcoords);
if (mesh.normals) rlEnableStatePointer(GL_VERTEX_ARRAY, mesh.animNormalss);
if (mesh.normals) rlEnableStatePointer(GL_VERTEX_ARRAY, mesh.animNormals);
else rlEnableStatePointer(GL_NORMAL_ARRAY, mesh.normals);
rlEnableStatePointer(GL_COLOR_ARRAY, mesh.colors);

Loading…
Cancel
Save