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@ -113,7 +113,7 @@ int main() |
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material.maps[MAP_DIFFUSE].color = WHITE; |
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material.maps[MAP_SPECULAR].color = WHITE; |
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model.material = material; // Apply material to model |
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model.materials[0] = material; // Apply material to model |
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Light spotLight = CreateLight(LIGHT_SPOT, (Vector3){3.0f, 5.0f, 2.0f}, (Color){255, 255, 255, 255}); |
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spotLight->target = (Vector3){0.0f, 0.0f, 0.0f}; |
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