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@ -1296,7 +1296,7 @@ void rlMultMatrixf(const float *matf) |
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matf[2], matf[6], matf[10], matf[14], |
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matf[2], matf[6], matf[10], matf[14], |
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matf[3], matf[7], matf[11], matf[15] }; |
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matf[3], matf[7], matf[11], matf[15] }; |
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*RLGL.State.currentMatrix = rlMatrixMultiply(*RLGL.State.currentMatrix, mat); |
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*RLGL.State.currentMatrix = rlMatrixMultiply(n">mat, *RLGL.State.currentMatrix); |
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} |
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} |
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// Multiply the current matrix by a perspective matrix generated by parameters |
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// Multiply the current matrix by a perspective matrix generated by parameters |
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