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Update shaders_deferred_render.c - correct typo

pull/4705/head
MikiZX1 vor 1 Jahr
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24d0313157
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1 geänderte Dateien mit 1 neuen und 1 gelöschten Zeilen
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    -1
      examples/shaders/shaders_deferred_render.c

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examples/shaders/shaders_deferred_render.c Datei anzeigen

@ -165,7 +165,7 @@ int main(void)
rlFramebufferAttach(gBuffer.framebuffer, gBuffer.albedoSpecTexture, RL_ATTACHMENT_COLOR_CHANNEL2, RL_ATTACHMENT_TEXTURE2D, 0);
// Finally we attach the depth buffer.
gBuffer.depthRenderbuffer = custom_rlLoadRenderbufferDepth(screenWidth, screenHeight);
gBuffer.depthRenderbuffer = custom_LoadRenderbufferDepth(screenWidth, screenHeight);
rlFramebufferAttach(gBuffer.framebuffer, gBuffer.depthRenderbuffer, RL_ATTACHMENT_DEPTH, RL_ATTACHMENT_RENDERBUFFER, 0);
// Make sure our framebuffer is complete.

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