Make sure ShaderUniformDataType matches rlShaderUniformDataType (#4577)
* Make sure ShaderUniformDataType matches rlShaderUniformDataType
* Update raylib_api.* by CI
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Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
Co-authored-by: Ray <raysan5@gmail.com>