@ -827,8 +827,7 @@ Enum 09: ShaderLocationIndex (30 values)
Value[SHADER_LOC_VERTEX_BONEIDS]: 26
Value[SHADER_LOC_VERTEX_BONEIDS]: 26
Value[SHADER_LOC_VERTEX_BONEWEIGHTS]: 27
Value[SHADER_LOC_VERTEX_BONEWEIGHTS]: 27
Value[SHADER_LOC_BONE_MATRICES]: 28
Value[SHADER_LOC_BONE_MATRICES]: 28
Value[SHADER_LOC_VERTEX_INSTANCE_TX]: 29
Enum 10: ShaderUniformDataType (9 values)
Enum 10: ShaderUniformDataType (13 values)
Name: ShaderUniformDataType
Name: ShaderUniformDataType
Description: Shader uniform data type
Description: Shader uniform data type
Value[SHADER_UNIFORM_FLOAT]: 0
Value[SHADER_UNIFORM_FLOAT]: 0
@ -839,7 +838,11 @@ Enum 10: ShaderUniformDataType (9 values)
Value[SHADER_UNIFORM_IVEC2]: 5
Value[SHADER_UNIFORM_IVEC2]: 5
Value[SHADER_UNIFORM_IVEC3]: 6
Value[SHADER_UNIFORM_IVEC3]: 6
Value[SHADER_UNIFORM_IVEC4]: 7
Value[SHADER_UNIFORM_IVEC4]: 7
Value[SHADER_UNIFORM_SAMPLER2D]: 8
Value[SHADER_UNIFORM_UINT]: 8
Value[SHADER_UNIFORM_UIVEC2]: 9
Value[SHADER_UNIFORM_UIVEC3]: 10
Value[SHADER_UNIFORM_UIVEC4]: 11
Value[SHADER_UNIFORM_SAMPLER2D]: 12
Enum 11: ShaderAttributeDataType (4 values)
Enum 11: ShaderAttributeDataType (4 values)
Name: ShaderAttributeDataType
Name: ShaderAttributeDataType
Description: Shader attribute data types
Description: Shader attribute data types