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@ -1025,7 +1025,7 @@ void PollInputEvents(void) |
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CORE.Input.Mouse.currentWheelMove.y = 0; |
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// Register previous mouse position |
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if (platform.cursorRelative) CORE.Input.Mouse.currentPosition = (Vector2){ 0.0f, 0.0f }; |
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if (platform.cursorRelative) CORE.Input.Mouse.previousPosition = (Vector2){ 0.0f, 0.0f }; |
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else CORE.Input.Mouse.previousPosition = CORE.Input.Mouse.currentPosition; |
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// Reset last gamepad button/axis registered state |
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