Browse Source

Fix inverse length in Vector2Normalize (#2189)

Following the pattern in Vector3Normalize.
pull/2194/head
HarriP 3 years ago
committed by GitHub
parent
commit
3cb4ef2599
No known key found for this signature in database GPG Key ID: 4AEE18F83AFDEB23
1 changed files with 3 additions and 2 deletions
  1. +3
    -2
      src/raymath.h

+ 3
- 2
src/raymath.h View File

@ -328,8 +328,9 @@ RMAPI Vector2 Vector2Normalize(Vector2 v)
if (length > 0)
{
result.x = v.x*1.0f/length;
result.y = v.y*1.0f/length;
float ilength = 1.0f / length;
result.x = v.x * ilength;
result.y = v.y * ilength;
}
return result;

||||||
x
 
000:0
Loading…
Cancel
Save