|  |  | @ -29,11 +29,11 @@ int main() | 
		
	
		
			
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			|  |  |  | Vector3 cubePosition = { 0.0f, 1.0f, 0.0f }; | 
		
	
		
			
			|  |  |  | Vector3 cubeSize = { 2.0f, 2.0f, 2.0f }; | 
		
	
		
			
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			|  |  |  | Ray ray;        // Picking line ray | 
		
	
		
			
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			|  |  |  | Ray ray = {0.0f, 0.0f, 0.0f};        // Picking line ray | 
		
	
		
			
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			|  |  |  | bool collision = false; | 
		
	
		
			
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			|  |  |  | SetCameraMode(camera, CAMERA_FREE); // Set a free camera mode | 
		
	
		
			
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			|  |  |  | SetTargetFPS(60);                   // Set our game to run at 60 frames-per-second | 
		
	
	
		
			
				|  |  | @ -45,11 +45,11 @@ int main() | 
		
	
		
			
			|  |  |  | // Update | 
		
	
		
			
			|  |  |  | //---------------------------------------------------------------------------------- | 
		
	
		
			
			|  |  |  | UpdateCamera(&camera);          // Update camera | 
		
	
		
			
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			|  |  |  | if (IsMouseButtonPressed(MOUSE_LEFT_BUTTON)) | 
		
	
		
			
			|  |  |  | { | 
		
	
		
			
			|  |  |  | ray = GetMouseRay(GetMousePosition(), camera); | 
		
	
		
			
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			|  |  |  | // Check collision between ray and box | 
		
	
		
			
			|  |  |  | collision = CheckCollisionRayBox(ray, | 
		
	
		
			
			|  |  |  | (BoundingBox){(Vector3){ cubePosition.x - cubeSize.x/2, cubePosition.y - cubeSize.y/2, cubePosition.z - cubeSize.z/2 }, | 
		
	
	
		
			
				|  |  | @ -65,7 +65,7 @@ int main() | 
		
	
		
			
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			|  |  |  | Begin3dMode(camera); | 
		
	
		
			
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			|  |  |  | if (collision) | 
		
	
		
			
			|  |  |  | if (collision) | 
		
	
		
			
			|  |  |  | { | 
		
	
		
			
			|  |  |  | DrawCube(cubePosition, cubeSize.x, cubeSize.y, cubeSize.z, RED); | 
		
	
		
			
			|  |  |  | DrawCubeWires(cubePosition, cubeSize.x, cubeSize.y, cubeSize.z, MAROON); | 
		
	
	
		
			
				|  |  | @ -77,15 +77,14 @@ int main() | 
		
	
		
			
			|  |  |  | DrawCube(cubePosition, cubeSize.x, cubeSize.y, cubeSize.z, GRAY); | 
		
	
		
			
			|  |  |  | DrawCubeWires(cubePosition, cubeSize.x, cubeSize.y, cubeSize.z, DARKGRAY); | 
		
	
		
			
			|  |  |  | } | 
		
	
		
			
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			|  |  |  | DrawRay(ray, MAROON); | 
		
	
		
			
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			|  |  |  | DrawGrid(10, 1.0f); | 
		
	
		
			
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			|  |  |  | End3dMode(); | 
		
	
		
			
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			|  |  |  | DrawText("Try selecting the box with mouse!", 240, 10, 20, DARKGRAY); | 
		
	
		
			
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			|  |  |  | if(collision) DrawText("BOX SELECTED", (screenWidth - MeasureText("BOX SELECTED", 30)) / 2, screenHeight * 0.1f, 30, GREEN); | 
		
	
		
			
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			|  |  |  | DrawFPS(10, 10); | 
		
	
	
		
			
				|  |  | @ -100,4 +99,4 @@ int main() | 
		
	
		
			
			|  |  |  | //-------------------------------------------------------------------------------------- | 
		
	
		
			
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			|  |  |  | return 0; | 
		
	
		
			
			|  |  |  | } | 
		
	
		
			
			|  |  |  | } |