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@ -639,7 +639,7 @@ SHADERS = \ |
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shaders/shaders_mesh_instancing \
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shaders/shaders_mesh_instancing \
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shaders/shaders_model_shader \
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shaders/shaders_model_shader \
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shaders/shaders_multi_sample2d \
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shaders/shaders_multi_sample2d \
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shaders/shaders_normal_map \
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shaders/shaders_normalmap_rendering \
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shaders/shaders_palette_switch \
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shaders/shaders_palette_switch \
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shaders/shaders_postprocessing \
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shaders/shaders_postprocessing \
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shaders/shaders_raymarching \
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shaders/shaders_raymarching \
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@ -1202,7 +1202,7 @@ shaders/shaders_multi_sample2d: shaders/shaders_multi_sample2d.c |
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \
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--preload-file shaders/resources/shaders/glsl100/color_mix.fs@resources/shaders/glsl100/color_mix.fs |
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--preload-file shaders/resources/shaders/glsl100/color_mix.fs@resources/shaders/glsl100/color_mix.fs |
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shaders/shaders_normal_map: shaders/shaders_normal_map.c |
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shaders/shaders_normalmap_rendering: shaders/shaders_normalmap_rendering.c |
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \
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--preload-file shaders/resources/shaders/glsl100/normalmap.vs@resources/shaders/glsl100/normalmap.vs \
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--preload-file shaders/resources/shaders/glsl100/normalmap.vs@resources/shaders/glsl100/normalmap.vs \
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--preload-file shaders/resources/shaders/glsl100/normalmap.fs@resources/shaders/glsl100/normalmap.fs \
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--preload-file shaders/resources/shaders/glsl100/normalmap.fs@resources/shaders/glsl100/normalmap.fs \
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