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Comented buggy code to avoid problems...
...on model drawing
pull/118/head
raysan5
8 years ago
parent
8b3603cd48
commit
6dac1efefe
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src/rlgl.c
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src/rlgl.c
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@ -1797,7 +1797,7 @@ void rlglDrawMesh(Mesh mesh, Material material, Matrix transform)
}
/
/
Setup
shader
uniforms
for
lights
SetShaderLights
(
material
.
shader
)
;
o">/
/
SetShaderLights
(
material
.
shader
)
;
if
(
vaoSupported
)
{
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