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REVIEWED: DrawTextureTiled() #2173

pull/2202/head
raysan5 vor 3 Jahren
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7d25480723
1 geänderte Dateien mit 1 neuen und 0 gelöschten Zeilen
  1. +1
    -0
      src/rtextures.c

+ 1
- 0
src/rtextures.c Datei anzeigen

@ -3202,6 +3202,7 @@ void DrawTextureQuad(Texture2D texture, Vector2 tiling, Vector2 offset, Rectangl
void DrawTextureTiled(Texture2D texture, Rectangle source, Rectangle dest, Vector2 origin, float rotation, float scale, Color tint)
{
if ((texture.id <= 0) || (scale <= 0.0f)) return; // Wanna see a infinite loop?!...just delete this line!
if ((source.width == 0) || (source.height == 0)) return;
int tileWidth = (int)(source.width*scale), tileHeight = (int)(source.height*scale);
if ((dest.width < tileWidth) && (dest.height < tileHeight))

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