瀏覽代碼

REVIEWED: DrawTextureTiled() #2173

pull/2202/head
raysan5 3 年之前
父節點
當前提交
7d25480723
共有 1 個檔案被更改,包括 1 行新增0 行删除
  1. +1
    -0
      src/rtextures.c

+ 1
- 0
src/rtextures.c 查看文件

@ -3202,6 +3202,7 @@ void DrawTextureQuad(Texture2D texture, Vector2 tiling, Vector2 offset, Rectangl
void DrawTextureTiled(Texture2D texture, Rectangle source, Rectangle dest, Vector2 origin, float rotation, float scale, Color tint) void DrawTextureTiled(Texture2D texture, Rectangle source, Rectangle dest, Vector2 origin, float rotation, float scale, Color tint)
{ {
if ((texture.id <= 0) || (scale <= 0.0f)) return; // Wanna see a infinite loop?!...just delete this line! if ((texture.id <= 0) || (scale <= 0.0f)) return; // Wanna see a infinite loop?!...just delete this line!
if ((source.width == 0) || (source.height == 0)) return;
int tileWidth = (int)(source.width*scale), tileHeight = (int)(source.height*scale); int tileWidth = (int)(source.width*scale), tileHeight = (int)(source.height*scale);
if ((dest.width < tileWidth) && (dest.height < tileHeight)) if ((dest.width < tileWidth) && (dest.height < tileHeight))

Loading…
取消
儲存