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@ -12,6 +12,8 @@ Release: raylib 1.3.0 (01 September 2015) |
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NOTE: |
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This version supposed a big boost for raylib, new modules have been added with lots of features. |
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Most of the modules have been completely reviewed to accomodate to the new features. |
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Over 50 new functions have been added to previous raylib version. |
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Most of the examples have been redone and 10 new advanced examples have been added. |
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BIG changes: |
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[camera] NEW MODULE: Set of cameras for 3d view: Free, Orbital, 1st person, 3rd person |
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@ -27,6 +29,7 @@ smaller changes: |
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[core] Added functions ShowCursor(), HideCursor(), IsCursorHidden() |
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[core] Renamed function SetFlags() to SetConfigFlags() |
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[shapes] Simplified some functions to improve performance |
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[textures] Review of Image struct to support multiple data formats |
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[textures] Added function LoadImageEx() |
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[textures] Added function LoadImageRaw() |
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[textures] Added function LoadTextureEx() |
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@ -37,6 +40,8 @@ smaller changes: |
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[textures] Added function ImageConvertFormat() |
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[textures] Added function GenTextureMipmaps() |
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[text] Added support for Latin-1 Extended characters for default font |
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[text] Redesigned SpriteFont struct, replaced Character struct by Rectangle |
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[text] Removed function GetFontBaseSize(), use directly spriteFont.size |
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[models] Review of struct: Model (added shaders support) |
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[models] Added 3d collision functions (sphere vs sphere vs box vs box) |
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[models] Added function DrawCubeTexture() |
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