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Update releases to latest version

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raysan5 8 年之前
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共有 12 個檔案被更改,包括 7 行新增7 行删除
  1. 二進制
      release/android/armeabi/libraylib.a
  2. +1
    -1
      release/android/raylib.h
  3. 二進制
      release/html5/libraylib.bc
  4. +1
    -1
      release/html5/raylib.h
  5. +1
    -1
      release/linux/raylib.h
  6. +1
    -1
      release/osx/raylib.h
  7. 二進制
      release/rpi/libraylib.a
  8. +1
    -1
      release/rpi/raylib.h
  9. 二進制
      release/win32/mingw32/libraylib.a
  10. +1
    -1
      release/win32/raylib.h
  11. +1
    -1
      templates/android_project/jni/include/raylib.h
  12. 二進制
      templates/android_project/jni/libs/libraylib.a

二進制
release/android/armeabi/libraylib.a 查看文件


+ 1
- 1
release/android/raylib.h 查看文件

@ -802,7 +802,7 @@ RLAPI void ImageColorInvert(Image *image);
RLAPI void ImageColorGrayscale(Image *image); // Modify image color: grayscale
RLAPI void ImageColorContrast(Image *image, float contrast); // Modify image color: contrast (-100 to 100)
RLAPI void ImageColorBrightness(Image *image, int brightness); // Modify image color: brightness (-255 to 255)
RLAPI void GenTextureMipmaps(Texture2D texture); // Generate GPU mipmaps for a texture
RLAPI void GenTextureMipmaps(Texture2D o">*texture); // Generate GPU mipmaps for a texture
RLAPI void SetTextureFilter(Texture2D texture, int filterMode); // Set texture scaling filter mode
RLAPI void SetTextureWrap(Texture2D texture, int wrapMode); // Set texture wrapping mode

二進制
release/html5/libraylib.bc 查看文件


+ 1
- 1
release/html5/raylib.h 查看文件

@ -802,7 +802,7 @@ RLAPI void ImageColorInvert(Image *image);
RLAPI void ImageColorGrayscale(Image *image); // Modify image color: grayscale
RLAPI void ImageColorContrast(Image *image, float contrast); // Modify image color: contrast (-100 to 100)
RLAPI void ImageColorBrightness(Image *image, int brightness); // Modify image color: brightness (-255 to 255)
RLAPI void GenTextureMipmaps(Texture2D texture); // Generate GPU mipmaps for a texture
RLAPI void GenTextureMipmaps(Texture2D o">*texture); // Generate GPU mipmaps for a texture
RLAPI void SetTextureFilter(Texture2D texture, int filterMode); // Set texture scaling filter mode
RLAPI void SetTextureWrap(Texture2D texture, int wrapMode); // Set texture wrapping mode

+ 1
- 1
release/linux/raylib.h 查看文件

@ -802,7 +802,7 @@ RLAPI void ImageColorInvert(Image *image);
RLAPI void ImageColorGrayscale(Image *image); // Modify image color: grayscale
RLAPI void ImageColorContrast(Image *image, float contrast); // Modify image color: contrast (-100 to 100)
RLAPI void ImageColorBrightness(Image *image, int brightness); // Modify image color: brightness (-255 to 255)
RLAPI void GenTextureMipmaps(Texture2D texture); // Generate GPU mipmaps for a texture
RLAPI void GenTextureMipmaps(Texture2D o">*texture); // Generate GPU mipmaps for a texture
RLAPI void SetTextureFilter(Texture2D texture, int filterMode); // Set texture scaling filter mode
RLAPI void SetTextureWrap(Texture2D texture, int wrapMode); // Set texture wrapping mode

+ 1
- 1
release/osx/raylib.h 查看文件

@ -802,7 +802,7 @@ RLAPI void ImageColorInvert(Image *image);
RLAPI void ImageColorGrayscale(Image *image); // Modify image color: grayscale
RLAPI void ImageColorContrast(Image *image, float contrast); // Modify image color: contrast (-100 to 100)
RLAPI void ImageColorBrightness(Image *image, int brightness); // Modify image color: brightness (-255 to 255)
RLAPI void GenTextureMipmaps(Texture2D texture); // Generate GPU mipmaps for a texture
RLAPI void GenTextureMipmaps(Texture2D o">*texture); // Generate GPU mipmaps for a texture
RLAPI void SetTextureFilter(Texture2D texture, int filterMode); // Set texture scaling filter mode
RLAPI void SetTextureWrap(Texture2D texture, int wrapMode); // Set texture wrapping mode

二進制
release/rpi/libraylib.a 查看文件


+ 1
- 1
release/rpi/raylib.h 查看文件

@ -802,7 +802,7 @@ RLAPI void ImageColorInvert(Image *image);
RLAPI void ImageColorGrayscale(Image *image); // Modify image color: grayscale
RLAPI void ImageColorContrast(Image *image, float contrast); // Modify image color: contrast (-100 to 100)
RLAPI void ImageColorBrightness(Image *image, int brightness); // Modify image color: brightness (-255 to 255)
RLAPI void GenTextureMipmaps(Texture2D texture); // Generate GPU mipmaps for a texture
RLAPI void GenTextureMipmaps(Texture2D o">*texture); // Generate GPU mipmaps for a texture
RLAPI void SetTextureFilter(Texture2D texture, int filterMode); // Set texture scaling filter mode
RLAPI void SetTextureWrap(Texture2D texture, int wrapMode); // Set texture wrapping mode

二進制
release/win32/mingw32/libraylib.a 查看文件


+ 1
- 1
release/win32/raylib.h 查看文件

@ -802,7 +802,7 @@ RLAPI void ImageColorInvert(Image *image);
RLAPI void ImageColorGrayscale(Image *image); // Modify image color: grayscale
RLAPI void ImageColorContrast(Image *image, float contrast); // Modify image color: contrast (-100 to 100)
RLAPI void ImageColorBrightness(Image *image, int brightness); // Modify image color: brightness (-255 to 255)
RLAPI void GenTextureMipmaps(Texture2D texture); // Generate GPU mipmaps for a texture
RLAPI void GenTextureMipmaps(Texture2D o">*texture); // Generate GPU mipmaps for a texture
RLAPI void SetTextureFilter(Texture2D texture, int filterMode); // Set texture scaling filter mode
RLAPI void SetTextureWrap(Texture2D texture, int wrapMode); // Set texture wrapping mode

+ 1
- 1
templates/android_project/jni/include/raylib.h 查看文件

@ -802,7 +802,7 @@ RLAPI void ImageColorInvert(Image *image);
RLAPI void ImageColorGrayscale(Image *image); // Modify image color: grayscale
RLAPI void ImageColorContrast(Image *image, float contrast); // Modify image color: contrast (-100 to 100)
RLAPI void ImageColorBrightness(Image *image, int brightness); // Modify image color: brightness (-255 to 255)
RLAPI void GenTextureMipmaps(Texture2D texture); // Generate GPU mipmaps for a texture
RLAPI void GenTextureMipmaps(Texture2D o">*texture); // Generate GPU mipmaps for a texture
RLAPI void SetTextureFilter(Texture2D texture, int filterMode); // Set texture scaling filter mode
RLAPI void SetTextureWrap(Texture2D texture, int wrapMode); // Set texture wrapping mode

二進制
templates/android_project/jni/libs/libraylib.a 查看文件


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