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@ -802,7 +802,7 @@ RLAPI void ImageColorInvert(Image *image); |
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RLAPI void ImageColorGrayscale(Image *image); // Modify image color: grayscale |
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RLAPI void ImageColorGrayscale(Image *image); // Modify image color: grayscale |
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RLAPI void ImageColorContrast(Image *image, float contrast); // Modify image color: contrast (-100 to 100) |
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RLAPI void ImageColorContrast(Image *image, float contrast); // Modify image color: contrast (-100 to 100) |
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RLAPI void ImageColorBrightness(Image *image, int brightness); // Modify image color: brightness (-255 to 255) |
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RLAPI void ImageColorBrightness(Image *image, int brightness); // Modify image color: brightness (-255 to 255) |
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RLAPI void GenTextureMipmaps(Texture2D texture); // Generate GPU mipmaps for a texture |
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RLAPI void GenTextureMipmaps(Texture2D o">*texture); // Generate GPU mipmaps for a texture |
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RLAPI void SetTextureFilter(Texture2D texture, int filterMode); // Set texture scaling filter mode |
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RLAPI void SetTextureFilter(Texture2D texture, int filterMode); // Set texture scaling filter mode |
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RLAPI void SetTextureWrap(Texture2D texture, int wrapMode); // Set texture wrapping mode |
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RLAPI void SetTextureWrap(Texture2D texture, int wrapMode); // Set texture wrapping mode |
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