|  |  | @ -640,7 +640,7 @@ SHADERS = \ | 
		
	
		
			
			|  |  |  | shaders/shaders_mesh_instancing \ | 
		
	
		
			
			|  |  |  | shaders/shaders_model_shader \ | 
		
	
		
			
			|  |  |  | shaders/shaders_multi_sample2d \ | 
		
	
		
			
			|  |  |  | shaders/shaders_normalmap \ | 
		
	
		
			
			|  |  |  | shaders/shaders_normal_map \ | 
		
	
		
			
			|  |  |  | shaders/shaders_palette_switch \ | 
		
	
		
			
			|  |  |  | shaders/shaders_postprocessing \ | 
		
	
		
			
			|  |  |  | shaders/shaders_raymarching \ | 
		
	
	
		
			
				|  |  | @ -1205,7 +1205,7 @@ shaders/shaders_multi_sample2d: shaders/shaders_multi_sample2d.c | 
		
	
		
			
			|  |  |  | $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \ | 
		
	
		
			
			|  |  |  | --preload-file shaders/resources/shaders/glsl100/color_mix.fs@resources/shaders/glsl100/color_mix.fs | 
		
	
		
			
			|  |  |  |  | 
		
	
		
			
			|  |  |  | shaders/shaders_normalmap: shaders/shaders_normalmap.c | 
		
	
		
			
			|  |  |  | shaders/shaders_normal_map: shaders/shaders_normal_map.c | 
		
	
		
			
			|  |  |  | $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \ | 
		
	
		
			
			|  |  |  | --preload-file shaders/resources/shaders/glsl100/normalmap.vs@resources/shaders/glsl100/normalmap.vs \ | 
		
	
		
			
			|  |  |  | --preload-file shaders/resources/shaders/glsl100/normalmap.fs@resources/shaders/glsl100/normalmap.fs \ | 
		
	
	
		
			
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