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Update rlgl.h

pull/2442/head
Ray 2 years ago
parent
commit
bdfa256cea
1 changed files with 4 additions and 4 deletions
  1. +4
    -4
      src/rlgl.h

+ 4
- 4
src/rlgl.h View File

@ -598,9 +598,9 @@ RLAPI void rlglInit(int width, int height); // Initialize rlgl (buffer
RLAPI void rlglClose(void); // De-inititialize rlgl (buffers, shaders, textures)
RLAPI void rlLoadExtensions(void *loader); // Load OpenGL extensions (loader function required)
RLAPI int rlGetVersion(void); // Get current OpenGL version
RLAPI int rlSetFramebufferWidth(int width); // Set current framebuffer width
RLAPI void rlSetFramebufferWidth(int width); // Set current framebuffer width
RLAPI int rlGetFramebufferWidth(void); // Get default framebuffer width
RLAPI int rlSetFramebufferHeight(int height); // Set current framebuffer height
RLAPI void rlSetFramebufferHeight(int height); // Set current framebuffer height
RLAPI int rlGetFramebufferHeight(void); // Get default framebuffer height
RLAPI unsigned int rlGetTextureIdDefault(void); // Get default texture id
@ -2223,7 +2223,7 @@ int rlGetVersion(void)
}
// Set current framebuffer width
int rlSetFramebufferWidth(int width)
void rlSetFramebufferWidth(int width)
{
#if defined(GRAPHICS_API_OPENGL_33) || defined(GRAPHICS_API_OPENGL_ES2)
RLGL.State.framebufferWidth = width;
@ -2231,7 +2231,7 @@ int rlSetFramebufferWidth(int width)
}
// Set current framebuffer height
int rlSetFramebufferHeight(int height)
void rlSetFramebufferHeight(int height)
{
#if defined(GRAPHICS_API_OPENGL_33) || defined(GRAPHICS_API_OPENGL_ES2)
RLGL.State.framebufferHeight = height;

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