Pārlūkot izejas kodu

Fix crash with delay demo. (#2472)

pull/2481/head
ptarabbia pirms 3 gadiem
committed by GitHub
vecāks
revīzija
ea598f7d77
Šim parakstam datu bāzē netika atrasta zināma atslēga GPG atslēgas ID: 4AEE18F83AFDEB23
1 mainītis faili ar 4 papildinājumiem un 3 dzēšanām
  1. +4
    -3
      examples/audio/audio_music_stream.c

+ 4
- 3
examples/audio/audio_music_stream.c Parādīt failu

@ -68,15 +68,16 @@ int main(void)
Music music = LoadMusicStream("resources/country.mp3");
// Allocate buffer for the delay effect
delayBuffer = (float *)RL_CALLOC(48000*2, sizeof(float)); // 1 second delay (device sampleRate*channels)
delayBufferSize = 48000 * 2;
delayBuffer = (float *)RL_CALLOC(delayBufferSize, sizeof(float)); // 1 second delay (device sampleRate*channels)
PlayMusicStream(music);
float timePlayed = 0.0f;
bool pause = false;
bool hasFilter = false;
bool hasDelay = false;
bool hasFilter = true;
bool hasDelay = true;
SetTargetFPS(60); // Set our game to run at 60 frames-per-second
//--------------------------------------------------------------------------------------

Notiek ielāde…
Atcelt
Saglabāt