瀏覽代碼

Fixed a bug in the 2d camera platformer example (#2687)

canJump used to alternate between true and false when on ground
pull/2751/head
skylar 2 年之前
committed by GitHub
父節點
當前提交
ee5a87826d
沒有發現已知的金鑰在資料庫的簽署中 GPG 金鑰 ID: 4AEE18F83AFDEB23
共有 1 個檔案被更改,包括 1 行新增1 行删除
  1. +1
    -1
      examples/core/core_2d_camera_platformer.c

+ 1
- 1
examples/core/core_2d_camera_platformer.c 查看文件

@ -177,7 +177,7 @@ void UpdatePlayer(Player *player, EnvItem *envItems, int envItemsLength, float d
ei->rect.x <= p->x && ei->rect.x <= p->x &&
ei->rect.x + ei->rect.width >= p->x && ei->rect.x + ei->rect.width >= p->x &&
ei->rect.y >= p->y && ei->rect.y >= p->y &&
ei->rect.y < p->y + player->speed*delta)
ei->rect.y <= p->y + player->speed*delta)
{ {
hitObstacle = 1; hitObstacle = 1;
player->speed = 0.0f; player->speed = 0.0f;

Loading…
取消
儲存