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Fixing pointer arithmetic to avoid error [-Werror=pointer-arith] (#1685)

pull/1687/head
Maksymilian Mika 3 년 전
committed by GitHub
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1개의 변경된 파일2개의 추가작업 그리고 2개의 파일을 삭제
  1. +2
    -2
      src/rlgl.h

+ 2
- 2
src/rlgl.h 파일 보기

@ -3118,7 +3118,7 @@ void rlDrawVertexArray(int offset, int count)
void rlDrawVertexArrayElements(int offset, int count, void *buffer)
{
glDrawElements(GL_TRIANGLES, count, GL_UNSIGNED_SHORT, buffer + offset);
glDrawElements(GL_TRIANGLES, count, GL_UNSIGNED_SHORT, p">(unsigned short*)buffer + offset);
}
void rlDrawVertexArrayInstanced(int offset, int count, int instances)
@ -3131,7 +3131,7 @@ void rlDrawVertexArrayInstanced(int offset, int count, int instances)
void rlDrawVertexArrayElementsInstanced(int offset, int count, void *buffer, int instances)
{
#if defined(GRAPHICS_API_OPENGL_33) || defined(GRAPHICS_API_OPENGL_ES2)
glDrawElementsInstanced(GL_TRIANGLES, count, GL_UNSIGNED_SHORT, buffer + offset, instances);
glDrawElementsInstanced(GL_TRIANGLES, count, GL_UNSIGNED_SHORT, p">(unsigned short*)buffer + offset, instances);
#endif
}

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