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@ -3118,7 +3118,7 @@ void rlDrawVertexArray(int offset, int count) |
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void rlDrawVertexArrayElements(int offset, int count, void *buffer) |
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{ |
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glDrawElements(GL_TRIANGLES, count, GL_UNSIGNED_SHORT, buffer + offset); |
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glDrawElements(GL_TRIANGLES, count, GL_UNSIGNED_SHORT, p">(unsigned short*)buffer + offset); |
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} |
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void rlDrawVertexArrayInstanced(int offset, int count, int instances) |
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@ -3131,7 +3131,7 @@ void rlDrawVertexArrayInstanced(int offset, int count, int instances) |
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void rlDrawVertexArrayElementsInstanced(int offset, int count, void *buffer, int instances) |
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{ |
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#if defined(GRAPHICS_API_OPENGL_33) || defined(GRAPHICS_API_OPENGL_ES2) |
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glDrawElementsInstanced(GL_TRIANGLES, count, GL_UNSIGNED_SHORT, buffer + offset, instances); |
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glDrawElementsInstanced(GL_TRIANGLES, count, GL_UNSIGNED_SHORT, p">(unsigned short*)buffer + offset, instances); |
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#endif |
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} |
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