6 Commity (338bb3fd9c0d26f181072f68552432702b8ce6dd)

Autor SHA1 Wiadomość Data
  raysan5 56bd9da07c Update Oculus sample (will be moved soon) 9 lat temu
  Ray ee795150fa Updated some code 9 lat temu
  raysan5 4bc339ea4e Updated Oculus sample 9 lat temu
  raysan5 8f91ed81c5 Updated Oculus sample to Oculus SDK 1.4 9 lat temu
  raysan5 ba60918eaa Updated Oculus sample 9 lat temu
  raysan5 173529e048 Oculus SDK 1.3 + GLFW3 sample -NOT WORKING- 9 lat temu
  raysan5 2e5d898443 Corrected bug with old FBO struct 9 lat temu
  raysan5 284eaf1576 Use Depth Texture on OpenGL 3.3 9 lat temu
  raysan5 aa22d97983 Simplified texture flip and added comments 9 lat temu
  raysan5 0133917bf9 Correct detail 9 lat temu
  Ray b6cec214bd Unified internal shader to only one 9 lat temu
  raysan5 a66c8531d6 Some code simplifications 9 lat temu
  raysan5 06a8d7eb06 Remove old postprocessing system 9 lat temu
  raysan5 66b096d978 Added support for render to texture (use RenderTexture2D) 9 lat temu
  raysan5 956a6e6f77 Corrected bug and comments on model unloading 9 lat temu
  raysan5 ebc2b9a286 Improved windows resizing system... 9 lat temu
  raysan5 5e45c3c824 Redesign to work as standalone 9 lat temu
  Ray e2ba22ec59 Improved 2D-3D drawing 9 lat temu
  raysan5 c9d22c7a14 Redesign to use Material type -IN PROGRESS- 9 lat temu
  raysan5 4476a9e241 Review rlglUnproject() system 9 lat temu
  raysan5 04caf1c262 Corrected memory leak 9 lat temu
  Ray 0dfc7fffff Removed a couple of TODOs 9 lat temu
  raysan5 823abf666e Reviewed code TODOs 9 lat temu
  raysan5 fca83c9ff8 Solve bug on matrix multiply order for scale and rotation 9 lat temu
  Ray 2ef9552454 WARNING message shortened 9 lat temu
  Ray 646f1c3f71 Some formating tweaks 9 lat temu
  Ray df5c64d0be Functions parameters reorganize: Axis and Angle 9 lat temu
  raysan5 99f99bea47 Simplified shader matrix uniforms 9 lat temu
  raysan5 4e57bd1f18 Replaced GLEW by GLAD 9 lat temu
  raysan5 23d66e9b6f Move extensions loading to core module 9 lat temu
  raysan5 efa1c96d19 Adapted raymath as single header library 9 lat temu
  raysan5 fd05d3e353 Rename VertexData struct to Mesh 9 lat temu
  raysan5 3b4d8442e0 Corrected some float values 9 lat temu
  raysan5 fb6ef2c2f4 Vertex shaders optimization 9 lat temu
  raysan5 5e7686695f Review Light/Material system 9 lat temu
  raysan5 e5a56fa985 Change drawing order to avoid artifacts with... 9 lat temu
  raysan5 7f2e67e924 Simplified MatrixMultiply() function 9 lat temu
  raysan5 891c4a458a Matrix variables renaming 9 lat temu
  raysan5 95da97fa74 Fixed bug: rlglGenerateMipmaps() 9 lat temu
  victorfisac 1bcb5ddd50 Added lighting engine module 10 lat temu
  victorfisac 4db2da9185 Added new matrix location points and extra functions 10 lat temu
  Ray a6f5a0339a Corrected bug 10 lat temu
  Ray 88e1fd9530 Added texture retrieval support on OpenGL ES 2.0 10 lat temu
  Ray 5208d57f1e Corrected alpha issue on screenshots taken 10 lat temu
  Ray 76024b5036 Added some texture functionality (view details) 10 lat temu
  Ray San d1f099374c Added support for s3tc compression on web 10 lat temu
  Ray 8c117cfb57 Reviewed NPOT messages and usage 10 lat temu
  raysan5 11a8dacb0f Multiple code changes: 10 lat temu
  Ray 6ffb3c72fb Solved bug with depth when drawing... 10 lat temu
  raysan5 ef1f9fe450 Added strdup() function replacement 10 lat temu