Joshua Reisenauer
34e5fcf47e
removed enums
9 年之前
Joshua Reisenauer
a1038f61b6
BPS type added to ensure consistency
9 年之前
Joshua Reisenauer
5f1e8b8278
hide struct from user
Hiding the struct from user should protect from accidentally modifying
the mix channel. This could cause serious errors down the road.
9 年之前
Joshua Reisenauer
91f1f324c0
First stage of audio API update
Look over changes and give feedback please.
9 年之前
Joshua Reisenauer
f707c1ca46
this should work
9 年之前
Joshua Reisenauer
299ae7a4bd
new trace logs and optimizations
9 年之前
Joshua Reisenauer
3104d3d6cd
small fix for streaming
There is still an issue where audio will cut off after a brief moment
9 年之前
Joshua Reisenauer
04d9deac92
setting up openal
9 年之前
Joshua Reisenauer
f12754b01f
quick fix
Boolean errors
9 年之前
Joshua Reisenauer
62087d21cc
updated jar_xm
9 年之前
Joshua Reisenauer
89a84a621b
implement
9 年之前
Joshua Reisenauer
1c370f5a17
cleaned up calculations
9 年之前
Joshua Reisenauer
cb05c51911
tabs to spaces fix
9 年之前
Joshua Reisenauer
ec2cbaa5eb
Added proto version of jar_xm
This is an early draft, needs lots of work. Still need to figure out way
to calculate total length of song. This is hard because xm tracks stream
out zeros when done, only position in track can be found. Position does
not give any direct value of how much more time is left. I think that by
setting the loop count to 1 and seeking until the end I can total up the
number of samples and come up with a length.
9 年之前
raysan5
173529e048
Oculus SDK 1.3 + GLFW3 sample -NOT WORKING-
9 年之前
raysan5
9639b14e1b
Reduce PCM buffer size for Android to avoid stalls
9 年之前
raysan5
17eefed08f
Improved gestures system
9 年之前
raysan5
2e5d898443
Corrected bug with old FBO struct
9 年之前
raysan5
6b5e18e6bf
Make mouse inputs available on Android for...
... easy code porting, transalating them to touches and gestures
internally.
Removed function SetCustomCursor(), it can be managed by the user.
9 年之前
raysan5
0da88ac5c5
Updated template game library name
9 年之前
raysan5
c8a30b262d
Updated gestures example
9 年之前
raysan5
284eaf1576
Use Depth Texture on OpenGL 3.3
9 年之前
raysan5
c1e49d2b13
Removed function
I decided it is redundant and could be confusing (when mixed with 3D
drawing). It's not KISS.
9 年之前
raysan5
cde2c1aa6d
Added depth drawing shader
NOTE: It requires a depth texture as input, it should be configured on
rlgl, by default RenderTexture (fbo) uses Depth Renderbuffer instead of
Depth Texture. Check rlglLoadRenderTexture()
9 年之前
raysan5
aa22d97983
Simplified texture flip and added comments
9 年之前
raysan5
4b51248372
Review shader and add comments
9 年之前
raysan5
1d545449bb
Reviewed shaders and added comments
9 年之前
raysan5
78b502b0bf
Folders rename for consistency on shaders version
9 年之前
raysan5
3b67a4cfba
Update stb libs to latest version
9 年之前
Ray
1a2a44200a
Merge pull request #108 from LelixSuper/develop
Fix Makefile files
9 年之前
LelixSuper
9361615786
Fix Makefile files
I've added .PHONY targets and fixed "clean" recipe.
9 年之前
raysan5
0133917bf9
Correct detail
9 年之前
Ray
b6cec214bd
Unified internal shader to only one
Only defaultShader required, set default value for vertex color
attribute if not enabled and fragColor uniform
9 年之前
raysan5
a66c8531d6
Some code simplifications
9 年之前
Ray
37cc45a0a8
Merge pull request #107 from LelixSuper/develop
Cleaning of Makefile files
9 年之前
LelixSuper
a04a7b6ea5
Fix cleaning recipies for GNU/Linux
9 年之前
LelixSuper
f2f4079411
Remove recipes of GLEW from Makefile (not used any more)
9 年之前
LelixSuper
565b1089bd
Remove duplicate code
9 年之前
raysan5
06a8d7eb06
Remove old postprocessing system
9 年之前
raysan5
108055cd62
Updated example to new render to texture system
9 年之前
raysan5
66b096d978
Added support for render to texture (use RenderTexture2D)
Now it's possible to render to texture, old postprocessing system will
be removed on next raylib version.
9 年之前
raysan5
1136d4222f
Setting up for raylib 1.5.0
9 年之前
raysan5
136408d8b8
Corrected bug on bounding box
if mesh is not loaded properly it breaks the game!
9 年之前
raysan5
ee9bf76ae9
Remove old screenshot
9 年之前
raysan5
a3f16c8459
Improved 2d camera system -IN PROGRESS-
9 年之前
raysan5
956a6e6f77
Corrected bug and comments on model unloading
9 年之前
raysan5
8b7ca8b670
Review comments
9 年之前
Ray
35ee4e52c8
Merge pull request #105 from victorfisac/develop
Fix spacing and some comments
9 年之前
victorfisac
ea7afc8ec8
Fix spacing and some comments
9 年之前
Ray
db3dd9d200
Merge pull request #104 from victorfisac/develop
Physac redesign complete
9 年之前