* Update raylib_api.* by CI
* Disable GPU skinning on MacOS
Add GPU skinning example to MSVC Projects.
* Update raylib_api.* by CI
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* Update raylib_api.* by CI
* Add comment that draw pixel uses geometry and may be slow
* Update raylib_api.* by CI
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* Update raylib_api.* by CI
* update fullscreen and borderless comments to better describe what they do.
* Update raylib_api.* by CI
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* Update raylib_api.* by CI
* make functions that take a pointer to an array take them as const pointers
* Update raylib_api.* by CI
* fix comment alignment.
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* rtext: added functions for camel case and snake case
* Update raylib_api.* by CI
* rtext: removed always false comparison
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In future, if a dev edits the second arg and miscalulates the corresponding 3rd arg, there will be a buffer overflow or the string (2nd arg) will be cut short. This commit prevents that.
The parser assumes all lines end in newlines, but sometimes this isn't
true. Check for a null terminator along with '\n' when stripping leading
spaces.