9406 Комити (7ec78b3801b06b63a33d87bfb62802d6ccc02fdb)
 

Аутор SHA1 Порука Датум
  Michael Smith 0a4583ca54
[rl_gputex.h] Possibly fixed the swizzling in `rl_load_dds_from_memory()` function (#5422) пре 1 месец
  caszu 6a701b2679
fix android SetWindowState (#5424) пре 1 месец
  Ray aa2884bd78 Update rcore_desktop_glfw.c пре 1 месец
  Ray f27f2d097f REVIEWED: HighDPI support on macOS (when requested by app) пре 1 месец
  Ray e4baf682ab Update rtext.c пре 1 месец
  Ray 8516750975 Remove internal function пре 1 месец
  SabeDoesThings 3212becc91
Update BINDINGS.md (#5421) пре 1 месец
  Ray b9446863d7 REXM: RENAMED: `core_high_dpi` --> `core_highdpi_demo` пре 1 месец
  Ray 13f9112d8c Update rcore_desktop_sdl.c пре 1 месец
  Ray f16fb065ea Update rcore_template.c пре 1 месец
  Ray 66392fe0ae REVIEWED: `rlGetPixelDataSize()`, correct compressed data size calculation per blocks #5416 пре 1 месец
  Ray 720dd22491 REVIEWED: `rlLoadTexture()`, un complete texture do to issue on mipmap loading #5416 пре 1 месец
  Ray ca578b8b08 Update raylib.sln пре 1 месец
  Ray 4b760091da REVIEWED: Window scaling with HighDPI on macOS #5059 пре 1 месец
  Ray 6d562e5e87 REVIEWED: HiggDPI content scaling on changing monitors with different DPI #5335 #5356 пре 1 месец
  Ray 7553e9d586 REVIEWED: Gamepads on latest `SDL2 2.32.8` and `SDL3 3.3.6` #5403 пре 1 месец
  Ray 80ad96acc2 Fix #5413 пре 1 месец
  Ray 7a5e8aa3a5 Update rcore_android.c пре 1 месец
  caszu 1c94e94873
[rcore] Implement `FLAG_WINDOW_ALWAYS_RUN` on Android (#5414) пре 1 месец
  dtasada 33adda1983
fixed build errors with zig. now compatible with zig master 0.16.0-dev.1593+c13857e50. still backwards compatible with 0.15.1 (#5415) пре 1 месец
  Ray f031b2f4f4 Alignment with other platform backends, avoid unneeded includes пре 1 месец
  Ray 1c7240a01d Revert "REVIEWED: Alignment with other platforms" пре 1 месец
  Ray cf0d6fc664 REVIEWED: Alignment with other platforms пре 1 месец
  Ray 615fc36eeb Fix #5406 пре 1 месец
  Ray cbe31759ab Fix #5405 пре 1 месец
  RANDRIA Luca d74556d35c
Modify text_words_alignment.c (#5411) пре 1 месец
  ALONZO Robin 8d246fdaff
Fix EXTERNAL_CONFIG_FLAGS being defined even when no custom config is used when building with zig (#5410) пре 1 месец
  Ray a0fd5ab1d9 Update rmodels.c пре 1 месец
  Ray 9a337f3b3b ADDED: Support software renderer on Web, blitting framebuffer data directly to a 2d canvas пре 1 месец
  Ray 5025009860 REVIEWED: Make sure all variables are initialized on definition, prioritize one line per variable definitions пре 1 месец
  Kaluub 6f5cabf60c
Fix misleading example text. (#5409) пре 1 месец
  Ray c96669e123 REVIEWED: Webpage reference comments starting with `REF:`, more consistent with `TODO:` and `NOTE:` comments пре 1 месец
  Ray 9c04b1de82 REVIEWED: Store canvas name id at platform initialization пре 1 месец
  Ray b465b4e2ea RENAMED: Variable names for consistency, `textLength` (length in bytes) vs `textSize` (measure in pixels) пре 1 месец
  Ray 2853b28d6d REVIEWED: Avoid program crash if GPU data is tried to be loaded before `InitWindow()` #4751 пре 1 месец
  Jordi Santonja 8fa5f1fe2c
[examples] Fixed `shaders_game_of_life` for web (#5399) пре 1 месец
  Jeffery Myers 6f7cd3a9ab
[core] Camera2d comment updates (#5401) пре 1 месец
  github-actions[bot] ae438e804e rlparser: update raylib_api.* by CI пре 1 месец
  Ray 2a566544d4 ADDED: Multiply security checks to avoid crashes on wrongly provided string data #4751 пре 1 месец
  Ray 71a35f661e Update rexm.c пре 1 месец
  Ray 2d8e346945
Update update_examples.yml пре 1 месец
  Ray f3f02b3e17 REXM: examples validation and update пре 1 месец
  Ray dad93abcf8 REXM: Ignore some warnings on GCC/Clang пре 1 месец
  Ray 5e8118daf2 Update shaders_game_of_life.c пре 1 месец
  Ray bc2057345b REVIEWED: `GetRandomValue()`, explained the new approach to get more uniform random values range пре 1 месец
  Marcos De La Torre f2a900a60d
[rcore] Fix modulo bias in `GetRandomValue()` (#5392) пре 1 месец
  Ray 3adfde42f7 REVIEWED: `rlLoadTeexture()`, max mipmap levels to use #5400 пре 1 месец
  Ray 91ac3cc707 FIX: `LoadRandomSequence()`, using `GetRandomValue()` #5393 пре 1 месец
  Ray 19a1683641 REXM: Updated examples пре 1 месец
  Gregory Mitchell be6007be93
fix: sha1 computation on messages longer than 31 bytes (#5397) пре 1 месец