Ray
96a9b4e1f2
REVIEWED: config.h format and inconsistencies
il y a 2 ans
Ray
21961a786d
REVIEWED: Vertex colors support on M3D loading #2878
il y a 2 ans
Ray
4647441ad8
Update rl_gputex.h
il y a 2 ans
BugraAlptekinSari
4ae0a416f4
Added raymarch example and thumbnail for write depth ( #2919 )
il y a 2 ans
Julio C. Galindo
6ae21d6581
Fixed some grammar mistakes and typos. ( #2914 )
* Fixed some grammar mistakes.
* Fixed some typos.
il y a 2 ans
Sasquatch ヽ(´ー` )┌
5c6a756014
Update raylib-hx bindings to 4.2 in BINDINGS.md ( #2916 )
il y a 2 ans
Nikolas
f784961b9c
Enable GetWindowHandle() on macOS ( #2915 )
il y a 2 ans
Ray
e187b693ea
Update raudio.c
il y a 2 ans
star-tek-mb
04ab76b889
zig build: do not use deprecated functions ( #2913 )
il y a 2 ans
Ray
1fea266472
Clean trailing spaces
il y a 2 ans
Ray
c91190fc6e
Review QOA sound loading -WIP-
il y a 2 ans
star-tek-mb
ff70a04bf5
update zig build to latest master ( #2910 )
also, adds package manager support
il y a 2 ans
Ray
60d0ab418a
some typos review
il y a 2 ans
HKrogstie
8c50da167d
fix DrawMesh using SHADER_LOC_COLOR_SPECULAR as a material map ( #2908 ) ( #2909 )
il y a 2 ans
Ray
589892af07
Support QOA audio format on `ExportWave()` -WIP-
il y a 2 ans
Ray
901c4553d2
ADDED: QOA audio format support -WIP-
il y a 2 ans
Ray
43e45cbb81
Replace TABS by 4 spaces
il y a 2 ans
Ray
7914332c40
Update qoi.h
il y a 2 ans
Ian McFarlane
b9e49cdca6
rcamera: move y clamp to before 3d projection ( #2905 )
il y a 2 ans
Antonis Geralis
212f331583
Update core_input_gamepad.c ( #2903 )
il y a 2 ans
Ray
d827a65e59
Update external libraries
Switch to official `stb_vorbis.c` instead of using an outdated fork
il y a 2 ans
Ray
a151cbd37a
ADDED: `Vector2LineAngle()` #2887
REVIEWED: `Vector2Angle()`
il y a 2 ans
Nikolas
89171a2608
Add WASM support for Zig build ( #2901 )
* Add WASM support for Zig build
* Improve Web example building
* Remove emscript example building with Zig again
* Readd windows emscripten variables
il y a 2 ans
Ray
c94c666d04
Review formatting for M3D loading vertex colors
il y a 2 ans
Uneven Prankster
929a46cbab
[models] Fix M3D vertex color import. ( #2878 )
* Fix vertex color import for .m3d
* Only load vertex colors when color map and/or materials are present
* Only execute when color array is present
---------
Co-authored-by: Uneven Prankster <unevenprankster@pm.me>
il y a 2 ans
Dor Shapira
df5a736c00
fix typo ( #2899 )
patrix=>matrix
il y a 2 ans
Rob Loach
7fff1ba0b0
ADDED: IsModelReady(), IsMaterialReady(), IsTextureReady(), IsRenderTextureReady() ( #2895 )
il y a 2 ans
Antonis Geralis
0b42da4085
Raylib.h has exceeded 512 functions! ( #2896 )
il y a 2 ans
Rob Loach
83ff7b2466
ADDED: `IsShaderReady()`, `IsImageReady()`, `IsFontReady()`, `IsWaveReady()`, `IsSoundReady()`, `IsMusicReady()` ( #2892 )
These IsReady() functions provide a method in order to verify whether or not the object was loaded successfully. They're useful to make sure the assets are there prior to using them.
il y a 2 ans
Jeffery Myers
81ca2f0bf3
Fix warnings and bad project settings for 4.5 release ( #2894 )
il y a 2 ans
Ray
af66e751db
Update CHANGELOG
il y a 2 ans
Ray
000cb5a47d
Update CHANGELOG
il y a 2 ans
Kenta
f088548261
Update BINDINGS.md ( #2889 )
Update Kaylib license to Zlib
il y a 2 ans
Ray
0125790801
Update rmodels.c
il y a 2 ans
Jeffery Myers
63da7cdec6
add include guards on config.h ( #2888 )
il y a 2 ans
Antonis Geralis
4adba0d3c3
Add wayland support ( #2883 )
il y a 2 ans
Dor Shapira
7cdffcec52
fixed typo ( #2886 )
pilepine=>pipeline
chosing=>choosing
additioanlly=>additionally
attachmment=>attachment
initialize=>inititialize
Binded=>Bound
lattest=>latest
hi @raysan5 , I ran rlgl.h into some "typo checking" program(basically a JetBrains IDE), and here are all the things that the program was able to spot and fix. as my English isn't really well I would like it if you could check that I didn't make any mistakes in the typo fixing...
il y a 2 ans
Ray
f68bb8c707
REVIEWED: `rlGenTextureMipmaps()`, GPU generation only
il y a 2 ans
Ray
5149da5719
Merge branch 'master' of https://github.com/raysan5/raylib
il y a 2 ans
Ray
5b3c5e1a16
REVIEWED: `ProcessMaterialsOBJ()` available when required
il y a 2 ans
PencilAmazing
542ef8904a
[models] Load bone names from IQM file if available ( #2882 )
* Load bone names from IQM file if available
* Formatting and default bone name
il y a 2 ans
Ray
393a03a46e
Removed twitter badge, twitter API seems to be limited
il y a 2 ans
Rob Loach
4706891cae
Add RAYLIB_VERSION numbers to raylib.h ( #2856 )
Ran into an issue in raylib-cpp where a user was using raylib 4.5-dev, even though the library currently only targets 4.2. With having RAYLIB_VERSION_MAJOR and RAYLIB_VERSION_MINOR, we will be able to target different versions of raylib in different ways, via C preprocessor conditionals.
For example:
``` c
newColor = ColorTint(BLUE, RED);
TraceLog(LOG_INFO, "The color should be tinted, but this isn't supported in ryalib <= 4.2");
```
il y a 2 ans
Rob Loach
d8af76f67c
Fix to use TRACELOG() instead of TraceLog() for internal modules ( #2881 )
There were a few raylib modules that continued to use TraceLog() instead of the TRACELOG() macro. This change ensures that all the internal raylib modules use the TRACELOG() pattern consistently.
il y a 2 ans
Ray
78ae3b38a6
minor format tweak
il y a 2 ans
Antonis Geralis
e539aad118
Fix android sound issue #2118 ( #2875 )
il y a 2 ans
Uneven Prankster
19715546b3
Stub out rlCubemapParameters if under GL 1.1. ( #2876 )
Co-authored-by: Uneven Prankster <unevenprankster@pm.me>
il y a 2 ans
KOLANICH
342b18da03
Add packaging for distros with deb- and rpm-based packages. ( #2877 )
il y a 2 ans
Jeffery Myers
c649bec26c
Have LoadMaterials call the same code that OBJ loader does so that we can read MTL files ( #2872 )
il y a 2 ans
Masoud Naservand
e64606a82f
Correct the set paths in bat files in examples/ ( #2870 )
Co-authored-by: Masoud Naservand <masoud.naservand@gmail.com>
il y a 2 ans