Ray
7a5e8aa3a5
Update rcore_android.c
1 月之前
caszu
1c94e94873
[rcore] Implement `FLAG_WINDOW_ALWAYS_RUN` on Android ( #5414 )
1 月之前
dtasada
33adda1983
fixed build errors with zig. now compatible with zig master 0.16.0-dev.1593+c13857e50. still backwards compatible with 0.15.1 ( #5415 )
1 月之前
Ray
f031b2f4f4
Alignment with other platform backends, avoid unneeded includes
1 月之前
Ray
1c7240a01d
Revert "REVIEWED: Alignment with other platforms"
This reverts commit cf0d6fc664 .
1 月之前
Ray
cf0d6fc664
REVIEWED: Alignment with other platforms
1 月之前
Ray
615fc36eeb
Fix #5406
1 月之前
Ray
cbe31759ab
Fix #5405
1 月之前
RANDRIA Luca
d74556d35c
Modify text_words_alignment.c ( #5411 )
1 月之前
ALONZO Robin
8d246fdaff
Fix EXTERNAL_CONFIG_FLAGS being defined even when no custom config is used when building with zig ( #5410 )
1 月之前
Ray
a0fd5ab1d9
Update rmodels.c
1 月之前
Ray
9a337f3b3b
ADDED: Support software renderer on Web, blitting framebuffer data directly to a 2d canvas
This improvement is just a prove of concept, at this moment `PLATFORM_WEB` is limited in terms of software rendering by `GLFW` that only allows creating a WebGL canvas context with `glfwCreateWindow()`.
We can skip that call but then some GLFW functionality is not available (windowing, inputs). The best solution is replacing GLFW completely by a pure Emscripten implementation for `PLATFORM_WEB`.
1 月之前
Ray
5025009860
REVIEWED: Make sure all variables are initialized on definition, prioritize one line per variable definitions
1 月之前
Kaluub
6f5cabf60c
Fix misleading example text. ( #5409 )
1 月之前
Ray
c96669e123
REVIEWED: Webpage reference comments starting with `REF:`, more consistent with `TODO:` and `NOTE:` comments
1 月之前
Ray
9c04b1de82
REVIEWED: Store canvas name id at platform initialization
Useful to support multiple canvases running different wasm instances in same webpage
1 月之前
Ray
b465b4e2ea
RENAMED: Variable names for consistency, `textLength` (length in bytes) vs `textSize` (measure in pixels)
1 月之前
Ray
2853b28d6d
REVIEWED: Avoid program crash if GPU data is tried to be loaded before `InitWindow()` #4751
Following raylib design, a warning log message is shown and program can continue execution.
Some early return checks have been added on most critical functions.
[rtext] Previous implementation checking `isGpuReady` cross-module variable is not needed any more, resulting in a more decoupled code, load failure is managed at rlgl level
1 月之前
Jordi Santonja
8fa5f1fe2c
[examples] Fixed `shaders_game_of_life` for web ( #5399 )
* [examples] Fixed `shaders_game_of_life` for web
* Fixed image loadig for rexm
1 月之前
Jeffery Myers
6f7cd3a9ab
[core] Camera2d comment updates ( #5401 )
* Make the comments on the camera 2d fields more clear about what space each one is in.
* rlparser: update raylib_api.* by CI
---------
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
1 月之前
github-actions[bot]
ae438e804e
rlparser: update raylib_api.* by CI
1 月之前
Ray
2a566544d4
ADDED: Multiply security checks to avoid crashes on wrongly provided string data #4751
- REVIEWED: Checking `NULL` input on functions getting `const char *text`, to avoid crashes
- REVIEWED: `strcpy()` usage, prioritize `strncpy()` with limited copy to buffer size
- REPLACED: `strlen()` by `TextLength()` on [rtext] module
- REVIEWED: Replaced some early returns (but keeping others, for easier code following)
1 月之前
Ray
71a35f661e
Update rexm.c
1 月之前
Ray
2d8e346945
Update update_examples.yml
1 月之前
Ray
f3f02b3e17
REXM: examples validation and update
1 月之前
Ray
dad93abcf8
REXM: Ignore some warnings on GCC/Clang
1 月之前
Ray
5e8118daf2
Update shaders_game_of_life.c
1 月之前
Ray
bc2057345b
REVIEWED: `GetRandomValue()`, explained the new approach to get more uniform random values range
1 月之前
Marcos De La Torre
f2a900a60d
[rcore] Fix modulo bias in `GetRandomValue()` ( #5392 )
* Fix modulo bias in GetRandomValue(); implement rejection sampling for uniformity
* Replace do-while with for-loop in GetRandomValue rejection sampling
1 月之前
Ray
3adfde42f7
REVIEWED: `rlLoadTeexture()`, max mipmap levels to use #5400
1 月之前
Ray
91ac3cc707
FIX: `LoadRandomSequence()`, using `GetRandomValue()` #5393
1 月之前
Ray
19a1683641
REXM: Updated examples
1 月之前
Gregory Mitchell
be6007be93
fix: sha1 computation on messages longer than 31 bytes ( #5397 )
1 月之前
JordSant
efeccfef61
[examples] Add `textures_cellular_automata` ( #5395 )
* [examples] Add `textures_cellular_automata`
* Comparison always true. Fixed
* Tabs to spaces
1 月之前
JordSant
366300aafe
[examples] Add `shaders_game_of_life` ( #5394 )
* [examples] Add `shaders_game_of_life`
* Declaration hides another variable same name
1 月之前
Sebastian Pineda
215ad78d5b
Fix build.zig typos ( #5390 )
* fix small typo
* other small typos
1 月之前
Ray
8115b7e922
Update rmodels.c
1 月之前
BoneManSeth
fd8830948e
fix newer NDK version compiling errors ( #5389 )
target already gets assigned by the clang macro it points to, overwriting it causes it to target linux instead of android, making it check for usr directories instead of the NDK's directories
1 月之前
Ray
f9899a7182
Reviewed code formating
1 月之前
Jeffery Myers
561cc27403
[rModels] Support 16 bit vec3 values in gltf reader ( #5388 )
* Support 16 bit vec3 values coming from gltf
* Add support for 8 bit normals
1 月之前
BoneManSeth
983efae3e4
Expose RGFW to cmake ( #5386 )
i was wondering why that was missing
2 月之前
Rayumie
95c4efd7a3
Update comment on shapes_penrose_tile.c ( #5384 )
2 月之前
Ray
68befcc64f
Update shapes_penrose_tile.c
2 月之前
David Buzatto
b1f8cde329
[examples] Added: `text_strings_management` ( #5379 )
* new shapes example - penrose tile
* stack cleanup
* proper use of strnlen, strncat and strncpy
* typo correction
* update screenshot of shapes_penrose_tile example
* new example for strings management
* Improved structure for text_strings_management
2 月之前
Aly
78a81bf407
Fix ToggleBorderlessFullscreen() Not Hiding Taskbar ( #5383 )
* Use glfwSetWindowMonitor instead of Pos and Size GLFW functions
* Fix window not resetting properly when toggling out of fullscreen, formatting
2 月之前
Connor O'Connor
944567651c
replace sprintf with snprintf ( #5382 )
2 月之前
Connor O'Connor
1bbc8682f4
Fixed some typos and mispellings ( #5381 )
Specifically "occured" -> "occurred"
2 月之前
Ray
ed5da45203
Update LICENSE.md #5380
2 月之前
Ray
d3addad9a7
REVIEWED: example: `shapes_penrose_tile` formating
2 月之前
Ray
d13314fe1c
Update core_window_flags.c
2 月之前