Vadim Gunko
d9d24f616b
Update BINDINGS.md
added support for Delphi
hace 1 semana
github-actions[bot]
919ad68ca7
rlparser: update raylib_api.* by CI
hace 1 semana
Ray
3aced1fd7c
Update rmodels.c
hace 1 semana
Ray
48ec41f0ec
Update raylib.h
hace 1 semana
dtasada
4b01c23ba6
[build] Zig master branch compatibility for `build.zig`. ( #5520 )
* fixed build errors with zig. now compatible with zig master 0.16.0-dev.1593+c13857e50. still backwards compatible with 0.15.1
* [build] building with zig-master 0.16.0-dev.2349+204fa8959.
* [build] building with zig-master 0.16.0-dev.2349+204fa8959, now compatible with zig 0.15
* build: removed compatibility with zig 0.15.2.
* inlined processExample function to minimize diffs
hace 1 semana
Ray
efda35b309
Update win32_clipboard.h
hace 1 semana
Nikolai S. Kiselev
3b647c85e1
raymath: wrap float3 and float16 for consistency with other types ( #5540 )
hace 1 semana
Ray
b39cc6bce7
Update win32_clipboard.h
hace 1 semana
Ray
7e59e1d93d
REVIEWED: Formating
hace 1 semana
Ray
84f75785ee
Update rcore.c
hace 1 semana
Ray
f190c6a4d4
Update rcore.c
hace 1 semana
Ray
9861baf4b7
Update textures_framebuffer_rendering.c
hace 1 semana
Ray
e67dc15a52
Update rcore_desktop_glfw.c
hace 1 semana
Ray
f6910bc1e0
Update rcore_drm.c
hace 1 semana
Ray
a654beb565
REVIEWED: Comments
hace 1 semana
Ray
eba1fca933
Update rcore.c
hace 1 semana
Ray
49cd2ddaa1
Update rcore.c
hace 1 semana
Ray
c4baa5b81d
REVIEWED: Comments
hace 1 semana
LunaStev
c0829bc69e
Add raylib bindings for Wave language ( #5539 )
* Bindings Wave
* fix format
hace 1 semana
mikeemm
5a36ce5e7c
[rcore] Implemented SetWindowMaxSize, SetWindowMinSize, and SetWindowSize ( #5536 )
* implemented SetWindowMaxSize, SetWindowMinSize and SetWindowSize
* removed outdated warning
* prevented incompatible size limits
hace 1 semana
SabeDoesThings
b29d6ee462
Update BINDINGS.md ( #5538 )
hace 1 semana
Ross Martin
a6fa8b9ff4
Fix out of bound Memory read in Material.maps ( #5534 )
* Fix out of bounds Memory read in Material.Maps by using the MATERIAL_MAP_SPECULAR define instead of the SHADER_LOG_SPECULAR enum
* Fix out of bounds Memory read in Material.Maps by using the MATERIAL_MAP_SPECULAR define instead of the SHADER_LOG_SPECULAR enum
hace 2 semanas
Ray
4f76b896d5
REVIEWED: `CheckCollisionLines()`, formating and follow raylib conventions
hace 2 semanas
bielern
3881d2aac2
Fix: Detect collision if one line is almost vertical ( #5510 ) ( #5531 )
hace 2 semanas
Maicon Santana
f43e049444
Refactor removing extra space and add break line for { ( #5533 )
Co-authored-by: maiconpintoabreu <maicon@thinkpad02.exads.com>
hace 2 semanas
Maicon Santana
d4f636151b
refactor to follow the CONVENTIONS.md ( #5530 )
Co-authored-by: maiconpintoabreu <maicon@thinkpad02.exads.com>
hace 2 semanas
Alexander Fasching
a96cbe0183
Close opened directory ( #5529 )
hace 2 semanas
mikeemm
4c1efc2bd3
[rcore] Fix native win32 window minimizing/maximizing ( #5524 )
* fixed typos preventing window from min/maxing
* fixed window style generation ignoring minimize precedence, causing errors in edge cases
* added maximize button on resizable windows
* fixed infinite loop when resizing the window manually
* activate window upon creation to set focus and show taskbar icon
* extended SanitizeFlags() to account for problematic resizing/mizing flag mixups
hace 2 semanas
Thomas Anderson
ccfa3f762a
fixed an issue when using an empty window title ( #5526 )
hace 2 semanas
Thomas Anderson
54b12ed56d
update cmake for rgfw ( #5527 )
hace 2 semanas
Aly
33dcd62663
Added documentation comments for ( #5525 )
hace 2 semanas
Eddy Jansson
403c2cbccf
trivial: Correct typo in log message. ( #5523 )
* trivial: Correct typo in log message.
* trivial: Correct typo in rlparser.
hace 3 semanas
mikeemm
1aafd3c4a4
fixed win32 vsync flag not being applied ( #5521 )
hace 3 semanas
Ray
242dfee5ef
Merge branch 'master' of https://github.com/raysan5/raylib
hace 3 semanas
Ray
e56cdc2684
Update raylib_144x144.png
hace 3 semanas
Ray
d5ae12f3eb
Update raylib_1024x1024.png
hace 3 semanas
Maicon Santana
08e79a16b0
Refactoring {0} to { 0 } to follow conventions ( #5519 )
Co-authored-by: maiconpintoabreu <maicon@thinkpad02.exads.com>
hace 3 semanas
Ray
de7fc12be0
REVIEWED: `IsGamepadButton*()` for consistency with key and mouse equivalents
hace 3 semanas
Ray
8a2da96eed
Reviewed formating and spacing
hace 3 semanas
Maicon Santana
af37fa2a96
Refactoring based on Coding Style Conventions ( #5517 )
Co-authored-by: maiconpintoabreu <maicon@thinkpad02.exads.com>
hace 3 semanas
Jason Mao
d0a6892989
[rcore] `IsMouseButton*()`, random key codes return unexpected results ( #5516 )
* update
* update
* stuff
* update
* move headerfile to root
* delete .h
* update ignore
* fix IsMouseButtonDown\Pressed\Released\Up will get randomly returned to true when the button code is outside the range of mouse button
* remove unessary macro
* refactor IsMouseButton*() early returns
hace 3 semanas
mikeemm
63e4fd838d
fixed typos preventing launch of native win32 backend ( #5515 )
hace 3 semanas
Maicon Santana
4c71625730
[CI] Removing double zip and misleading zip type ( #5512 )
* Removing double zip and misleading zip type
* Removing extra spaces
---------
Co-authored-by: maiconpintoabreu <maicon@thinkpad02.exads.com>
hace 3 semanas
ssszcmawo
3568b6e293
[rtext] Fix and enhance `TextReplace()` function ( #5511 )
* add check for replacement,replace strcpy,strncpy with memcpy
* add 4 spaces in if statement
* add spaces
hace 3 semanas
Ray
6986183858
Merge branch 'master' of https://github.com/raysan5/raylib
hace 4 semanas
Ray
65cddc852e
Reviewed comments
hace 4 semanas
Maicon Santana
afe74c1c70
Refactor int to float missing parse ( #5503 )
* refactor int to float parse
* Reverting as requested
---------
Co-authored-by: Maicon <maicon@thinkpad02.exads.com>
hace 4 semanas
Viktor Demčák
70a63f7c62
[web] Fix Emscripten's Closure compiler error: undeclared canvas variable ( #5507 )
* Fix Emscripten Closure compiler error: undeclared canvas variable
* Fix hardcoded canvas IDs in web targets
hace 4 semanas
Ray
a33ae4a8ef
Update raymath.h
hace 1 mes
The4codeblocks
b21d7f234b
[raymath] `QuaternionFromVector3ToVector3()`, math is wrong ( #5508 )
* the math in QuaternionFromVector3ToVector3 is wrong
* fix styling
hace 1 mes