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Ahmad Fatoum 0adb4b67de
CMake: Build glfw separately with CMake
7 anni fa
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external Add GLFW source tree to src/external 7 anni fa
CMakeLists.txt CMake: Build glfw separately with CMake 7 anni fa
CMakeOptions.txt Support shapes drawing using only QUADS 7 anni fa
Makefile Updated release version 7 anni fa
audio.c BREAKING CHANGE: Renamed SpriteFont type to Font 7 anni fa
audio.h Force OpenAL backend on some platforms 8 anni fa
camera.h Some comment tweaks 8 anni fa
config.h BREAKING CHANGE: Renamed SpriteFont type to Font 7 anni fa
config.h.in Support shapes drawing using only QUADS 7 anni fa
core.c Avoid exposing native GLFW3 functionality 7 anni fa
easings.h Working on file header comments... 8 anni fa
gestures.h Redundant assignment of 'angle' to itself 7 anni fa
models.c Added tangent computation alternative method 7 anni fa
physac.h Fixed compilation code comment in header 7 anni fa
raylib.h BREAKING CHANGE: Renamed SpriteFont type to Font 7 anni fa
raylib.ico Added resource config file 8 anni fa
raylib.rc Added resource config file 8 anni fa
raymath.h Implemented MeshTangents() 7 anni fa
resources Added resource config file 8 anni fa
rglfw.c Some formatting tweaks 8 anni fa
rlgl.c Renamed some functions 7 anni fa
rlgl.h Refactor all #define SUPPORT_* into a config.h 7 anni fa
shader_distortion.h Review default shaders usage on loading 8 anni fa
shapes.c Use fabsf for floats, and avoid implicit type casting 7 anni fa
text.c BREAKING CHANGE: Renamed SpriteFont type to Font 7 anni fa
textures.c Corrected issue on rectangle drawing 7 anni fa
utils.c Refactor all #define SUPPORT_* into a config.h 7 anni fa
utils.h Removed unnecesary define 7 anni fa