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Ray aa76985c0d Review raylib version to 2.0 7 年之前
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external Add GLFW source tree to src/external 7 年之前
CMakeLists.txt Review raylib version to 2.0 7 年之前
CMakeOptions.txt Support shapes drawing using only QUADS 7 年之前
Makefile Review raylib version to 2.0 7 年之前
audio.c BREAKING CHANGE: Renamed SpriteFont type to Font 7 年之前
audio.h Force OpenAL backend on some platforms 7 年之前
camera.h Some comment tweaks 8 年之前
config.h BREAKING CHANGE: Renamed SpriteFont type to Font 7 年之前
config.h.in Support shapes drawing using only QUADS 7 年之前
core.c Avoid exposing native GLFW3 functionality 7 年之前
easings.h Working on file header comments... 8 年之前
gestures.h Redundant assignment of 'angle' to itself 7 年之前
models.c Added tangent computation alternative method 7 年之前
physac.h Fixed compilation code comment in header 7 年之前
raylib.h BREAKING CHANGE: Renamed SpriteFont type to Font 7 年之前
raylib.ico Added resource config file 7 年之前
raylib.rc Review raylib version to 2.0 7 年之前
raylib_icon Review raylib version to 2.0 7 年之前
raymath.h Implemented MeshTangents() 7 年之前
rglfw.c Some formatting tweaks 7 年之前
rlgl.c Renamed some functions 7 年之前
rlgl.h Refactor all #define SUPPORT_* into a config.h 7 年之前
shader_distortion.h Review default shaders usage on loading 7 年之前
shapes.c Use fabsf for floats, and avoid implicit type casting 7 年之前
text.c BREAKING CHANGE: Renamed SpriteFont type to Font 7 年之前
textures.c Corrected issue on rectangle drawing 7 年之前
utils.c Refactor all #define SUPPORT_* into a config.h 7 年之前
utils.h Removed unnecesary define 7 年之前