**WARNING: This analysis has been made on `raylib 3.8-dev` that exposes a total of `470 functions`. Latest version of the library, `raylib 4.1-dev` exposes `+500 functions`.**
**WARNING: This analysis has been made on `raylib 3.8-dev` that exposes a total of `470 functions`. Latest version of the library, `raylib 4.1-dev` exposes `+500 functions`. This information could be not updated.**
raylib is a simple and easy-to-use library to enjoy videogames programing... but, **what makes the library simple and easy-to-use?** For many users the first approach to the library is through its API, so, here it is a small analysis of the API from a **syntactic point of view**.