Make a folder for your actual game’s source code. In this case we will be starting with the “advanced game” template from the raylib sources, since it is a great place to start any project from.
## Setup your game's source code
Make a folder for your actual game’s source code. In this case we will be starting with the “advanced game” template from the raylib sources, since it is a great place to start any project from. Be sure to copy at least one C or CPP file that has a main function into this folder. If you are unsure what to do , simply copy the code from one of the examples.