Being more specific as to where to find the default shader to make it simpler to find :)

master
Marcelino Rodriguez Cancio пре 2 година
родитељ
комит
a4806453bc
1 измењених фајлова са 1 додато и 1 уклоњено
  1. +1
    -1
      raylib-default-shader.md

+ 1
- 1
raylib-default-shader.md

@ -2,7 +2,7 @@ The default shaders included in raylib defines the following default input and o
For custom shaders usage check [raylib custom shader page](raylib-generic-uber-shader-and-custom-shaders).
Default shader source is embedded as a string in [rlgl.h](https://github.com/raysan5/raylib/blob/master/src/rlgl.h) module. Note that there are multiple GLSL shader versions for the multiple OpenGL versions supported.
The default shader source is embedded as a string in function `rlLoadShaderDefault`, which is implemented in the [rlgl.h](https://github.com/raysan5/raylib/blob/master/src/rlgl.h) module. Note that there are multiple GLSL shader versions for the multiple OpenGL versions supported.
## default vertex shader input/output parameters

Loading…
Откажи
Сачувај