17 #include "../detail/setup.hpp" 19 #ifndef GLM_ENABLE_EXPERIMENTAL 20 # error "GLM: GLM_GTX_scalar_multiplication is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it." 23 #if !GLM_HAS_TEMPLATE_ALIASES && !(GLM_COMPILER & GLM_COMPILER_GCC) 24 # error "GLM_GTX_scalar_multiplication requires C++11 support or alias templates and if not support for GCC" 27 #include "../vec2.hpp" 28 #include "../vec3.hpp" 29 #include "../vec4.hpp" 30 #include "../mat2x2.hpp" 31 #include <type_traits> 35 template<
typename T,
typename Vec>
36 using return_type_scalar_multiplication =
typename std::enable_if<
37 !std::is_same<T, float>::value
38 && std::is_arithmetic<T>::value, Vec
41 #define GLM_IMPLEMENT_SCAL_MULT(Vec) \ 42 template<typename T> \ 43 return_type_scalar_multiplication<T, Vec> \ 44 operator*(T const& s, Vec rh){ \ 45 return rh *= static_cast<float>(s); \ 48 template<typename T> \ 49 return_type_scalar_multiplication<T, Vec> \ 50 operator*(Vec lh, T const& s){ \ 51 return lh *= static_cast<float>(s); \ 54 template<typename T> \ 55 return_type_scalar_multiplication<T, Vec> \ 56 operator/(Vec lh, T const& s){ \ 57 return lh *= 1.0f / s; \ 60 GLM_IMPLEMENT_SCAL_MULT(
vec2)
61 GLM_IMPLEMENT_SCAL_MULT(
vec3)
62 GLM_IMPLEMENT_SCAL_MULT(
vec4)
64 GLM_IMPLEMENT_SCAL_MULT(
mat2)
65 GLM_IMPLEMENT_SCAL_MULT(
mat2x3)
66 GLM_IMPLEMENT_SCAL_MULT(
mat2x4)
67 GLM_IMPLEMENT_SCAL_MULT(
mat3x2)
68 GLM_IMPLEMENT_SCAL_MULT(
mat3)
69 GLM_IMPLEMENT_SCAL_MULT(
mat3x4)
70 GLM_IMPLEMENT_SCAL_MULT(
mat4x2)
71 GLM_IMPLEMENT_SCAL_MULT(
mat4x3)
72 GLM_IMPLEMENT_SCAL_MULT(
mat4)
74 #undef GLM_IMPLEMENT_SCAL_MULT mat< 4, 4, float, defaultp > mat4
4 columns of 4 components matrix of single-precision floating-point numbers.
mat< 2, 4, float, defaultp > mat2x4
2 columns of 4 components matrix of single-precision floating-point numbers.
vec< 2, float, defaultp > vec2
2 components vector of single-precision floating-point numbers.
mat< 4, 2, float, defaultp > mat4x2
4 columns of 2 components matrix of single-precision floating-point numbers.
mat< 3, 3, float, defaultp > mat3
3 columns of 3 components matrix of single-precision floating-point numbers.
mat< 4, 3, float, defaultp > mat4x3
4 columns of 3 components matrix of single-precision floating-point numbers.
vec< 4, float, defaultp > vec4
4 components vector of single-precision floating-point numbers.
mat< 2, 2, float, defaultp > mat2
2 columns of 2 components matrix of single-precision floating-point numbers.
vec< 3, float, defaultp > vec3
3 components vector of single-precision floating-point numbers.
mat< 2, 3, float, defaultp > mat2x3
2 columns of 3 components matrix of single-precision floating-point numbers.
mat< 3, 4, float, defaultp > mat3x4
3 columns of 4 components matrix of single-precision floating-point numbers.
mat< 3, 2, float, defaultp > mat3x2
3 columns of 2 components matrix of single-precision floating-point numbers.