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- /*******************************************************************************************
- *
- * raylib [shapes] example - Draw raylib custom color palette
- *
- * This example has been created using raylib 1.0 (www.raylib.com)
- * raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
- *
- * Copyright (c) 2014 Ramon Santamaria (@raysan5)
- *
- ********************************************************************************************/
-
- #include "raylib.h"
-
- int main()
- {
- // Initialization
- //--------------------------------------------------------------------------------------
- int screenWidth = 800;
- int screenHeight = 450;
-
- InitWindow(screenWidth, screenHeight, "raylib [shapes] example - raylib color palette");
-
- SetTargetFPS(60);
- //--------------------------------------------------------------------------------------
-
- // Main game loop
- while (!WindowShouldClose()) // Detect window close button or ESC key
- {
- // Update
- //----------------------------------------------------------------------------------
- // TODO: Update your variables here
- //----------------------------------------------------------------------------------
-
- // Draw
- //----------------------------------------------------------------------------------
- BeginDrawing();
-
- ClearBackground(RAYWHITE);
-
- DrawText("raylib color palette", 28, 42, 20, BLACK);
-
- DrawRectangle(26, 80, 100, 100, DARKGRAY);
- DrawRectangle(26, 188, 100, 100, GRAY);
- DrawRectangle(26, 296, 100, 100, LIGHTGRAY);
- DrawRectangle(134, 80, 100, 100, MAROON);
- DrawRectangle(134, 188, 100, 100, RED);
- DrawRectangle(134, 296, 100, 100, PINK);
- DrawRectangle(242, 80, 100, 100, ORANGE);
- DrawRectangle(242, 188, 100, 100, GOLD);
- DrawRectangle(242, 296, 100, 100, YELLOW);
- DrawRectangle(350, 80, 100, 100, DARKGREEN);
- DrawRectangle(350, 188, 100, 100, LIME);
- DrawRectangle(350, 296, 100, 100, GREEN);
- DrawRectangle(458, 80, 100, 100, DARKBLUE);
- DrawRectangle(458, 188, 100, 100, BLUE);
- DrawRectangle(458, 296, 100, 100, SKYBLUE);
- DrawRectangle(566, 80, 100, 100, DARKPURPLE);
- DrawRectangle(566, 188, 100, 100, VIOLET);
- DrawRectangle(566, 296, 100, 100, PURPLE);
- DrawRectangle(674, 80, 100, 100, DARKBROWN);
- DrawRectangle(674, 188, 100, 100, BROWN);
- DrawRectangle(674, 296, 100, 100, BEIGE);
-
-
- DrawText("DARKGRAY", 65, 166, 10, BLACK);
- DrawText("GRAY", 93, 274, 10, BLACK);
- DrawText("LIGHTGRAY", 61, 382, 10, BLACK);
- DrawText("MAROON", 186, 166, 10, BLACK);
- DrawText("RED", 208, 274, 10, BLACK);
- DrawText("PINK", 204, 382, 10, BLACK);
- DrawText("ORANGE", 295, 166, 10, BLACK);
- DrawText("GOLD", 310, 274, 10, BLACK);
- DrawText("YELLOW", 300, 382, 10, BLACK);
- DrawText("DARKGREEN", 382, 166, 10, BLACK);
- DrawText("LIME", 420, 274, 10, BLACK);
- DrawText("GREEN", 410, 382, 10, BLACK);
- DrawText("DARKBLUE", 498, 166, 10, BLACK);
- DrawText("BLUE", 526, 274, 10, BLACK);
- DrawText("SKYBLUE", 505, 382, 10, BLACK);
- DrawText("DARKPURPLE", 592, 166, 10, BLACK);
- DrawText("VIOLET", 621, 274, 10, BLACK);
- DrawText("PURPLE", 620, 382, 10, BLACK);
- DrawText("DARKBROWN", 705, 166, 10, BLACK);
- DrawText("BROWN", 733, 274, 10, BLACK);
- DrawText("BEIGE", 737, 382, 10, BLACK);
-
- EndDrawing();
- //----------------------------------------------------------------------------------
- }
-
- // De-Initialization
- //--------------------------------------------------------------------------------------
- CloseWindow(); // Close window and OpenGL context
- //--------------------------------------------------------------------------------------
-
- return 0;
- }
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