|
@ -29,7 +29,6 @@ int main(void) |
|
|
|
|
|
|
|
|
Vector2 ballPosition = { -100.0f, -100.0f }; |
|
|
Vector2 ballPosition = { -100.0f, -100.0f }; |
|
|
Color ballColor = DARKBLUE; |
|
|
Color ballColor = DARKBLUE; |
|
|
int isCursorHidden = 0; |
|
|
|
|
|
|
|
|
|
|
|
SetTargetFPS(60); // Set our game to run at 60 frames-per-second |
|
|
SetTargetFPS(60); // Set our game to run at 60 frames-per-second |
|
|
//--------------------------------------------------------------------------------------- |
|
|
//--------------------------------------------------------------------------------------- |
|
@ -41,15 +40,13 @@ int main(void) |
|
|
//---------------------------------------------------------------------------------- |
|
|
//---------------------------------------------------------------------------------- |
|
|
if (IsKeyPressed(KEY_H)) |
|
|
if (IsKeyPressed(KEY_H)) |
|
|
{ |
|
|
{ |
|
|
if (isCursorHidden == 0) |
|
|
|
|
|
|
|
|
if (IsCursorHidden()) |
|
|
{ |
|
|
{ |
|
|
HideCursor(); |
|
|
|
|
|
isCursorHidden = 1; |
|
|
|
|
|
|
|
|
ShowCursor(); |
|
|
} |
|
|
} |
|
|
else |
|
|
else |
|
|
{ |
|
|
{ |
|
|
ShowCursor(); |
|
|
|
|
|
isCursorHidden = 0; |
|
|
|
|
|
|
|
|
HideCursor(); |
|
|
} |
|
|
} |
|
|
} |
|
|
} |
|
|
|
|
|
|
|
@ -75,7 +72,7 @@ int main(void) |
|
|
DrawText("move ball with mouse and click mouse button to change color", 10, 10, 20, DARKGRAY); |
|
|
DrawText("move ball with mouse and click mouse button to change color", 10, 10, 20, DARKGRAY); |
|
|
DrawText("Press 'H' to toggle cursor visibility", 10, 30, 20, DARKGRAY); |
|
|
DrawText("Press 'H' to toggle cursor visibility", 10, 30, 20, DARKGRAY); |
|
|
|
|
|
|
|
|
if (n">isCursorHidden == 1) DrawText("CURSOR HIDDEN", 20, 60, 20, RED); |
|
|
|
|
|
|
|
|
if (o">!IsCursorHidden()) DrawText("CURSOR HIDDEN", 20, 60, 20, RED); |
|
|
else DrawText("CURSOR VISIBLE", 20, 60, 20, LIME); |
|
|
else DrawText("CURSOR VISIBLE", 20, 60, 20, LIME); |
|
|
|
|
|
|
|
|
EndDrawing(); |
|
|
EndDrawing(); |
|
|