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Update documentation for Vector2Angle (#4556)

pull/4561/head
Jonathan Akaba 2 weeks ago
committed by GitHub
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1 changed files with 3 additions and 2 deletions
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    -2
      src/raymath.h

+ 3
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src/raymath.h View File

@ -328,8 +328,9 @@ RMAPI float Vector2DistanceSqr(Vector2 v1, Vector2 v2)
return result; return result;
} }
// Calculate angle between two vectors
// NOTE: Angle is calculated from origin point (0, 0)
// Calculate the signed angle from v1 to v2, relative to the origin (0, 0).
// NOTE: In Raylib's 2D coordinate system (positive X right, positive Y down),
// positive angles appear clockwise, and negative angles appear counterclockwise.
RMAPI float Vector2Angle(Vector2 v1, Vector2 v2) RMAPI float Vector2Angle(Vector2 v1, Vector2 v2)
{ {
float result = 0.0f; float result = 0.0f;

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