Bladeren bron
Fix off by one bug with GetGamepadAxisCount on PLATFORM_DESKTOP (#1715 )
- Found testing core_input_gamepad. The last axis was not drawn.
- GLFW_GAMEPAD_AXIS_LAST is defined to the last axis which is 5
not the total number which is 6.
pull/1717/head
Chris
3 jaren geleden
committed by
GitHub
bovenliggende
commit
3cdac3e11e
Geen bekende sleutel gevonden voor deze handtekening in de database
GPG sleutel-ID: 4AEE18F83AFDEB23
1 gewijzigde bestanden met
toevoegingen van 1 en
1 verwijderingen
src/core.c
@ -4735,7 +4735,7 @@ static void PollInputEvents(void)
CORE . Input . Gamepad . currentState [ i ] [ GAMEPAD_BUTTON_LEFT_TRIGGER_2 ] = ( char ) ( CORE . Input . Gamepad . axisState [ i ] [ GAMEPAD_AXIS_LEFT_TRIGGER ] > 0.1 ) ;
CORE . Input . Gamepad . currentState [ i ] [ GAMEPAD_BUTTON_RIGHT_TRIGGER_2 ] = ( char ) ( CORE . Input . Gamepad . axisState [ i ] [ GAMEPAD_AXIS_RIGHT_TRIGGER ] > 0.1 ) ;
CORE . Input . Gamepad . axisCount = GLFW_GAMEPAD_AXIS_LAST ;
CORE . Input . Gamepad . axisCount = GLFW_GAMEPAD_AXIS_LAST + 1 ;
}
}