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@ -18,9 +18,9 @@ |
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* |
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********************************************************************************************/ |
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#include <raylib.h> |
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#include "raylib.h"; |
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#include <raymath.h> |
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#include "raymath.h"; |
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#if defined(PLATFORM_DESKTOP) |
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#define GLSL_VERSION 330 |
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@ -155,7 +155,7 @@ int main(void) |
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DrawText("Use keys [Up][Down] to change specular exponent", 10, 10 + yOffset*2, 10, BLACK); |
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DrawText(TextFormat("Specular Exponent: %.2f", specularExponent), 10, 10 + yOffset*3, 10, BLUE); |
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DrawFPS(screenWidth - 80, 10); |
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DrawFPS(screenWidth - 90, 10); |
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EndDrawing(); |
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//-------------------------------------------------------------------------------------- |
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