9290 Commits (00f42e419913c0165d27b74eaa6369717c89540c)
 

Author SHA1 Message Date
  Padmadev D 00f42e4199
[rcore] [android] fixed gesture system not reporting GESTURE_NONE (#5452) 1 week ago
  Ray 58d414bcf8 REVIEWED: `InitPlatform()`, code simplification 1 week ago
  Meowster 8f8346048c
Add chicken scheme to BINDINGS.md (#5449) 1 week ago
  Ray eb3cc183cc REVIEWED: FIXED: Windows fullscreen, after breaking it due to X11/Wayland changes 1 week ago
  Ray a334a54eac Update rcore_desktop_glfw.c 1 week ago
  Ray 890ca8d687 REVIEWED: `GetWindowPosition()`, return internal value 1 week ago
  Ray 6450a48c75 Update core_highdpi_testbed.c 1 week ago
  Ray 8a75439c25 REVIEWED: Fullscreen modes on Linux (X11 over XWayland) 1 week ago
  Ray 8871d7648d Update core_highdpi_testbed.c 1 week ago
  Ray 4176c518c7 Update rcore_desktop_glfw.c 1 week ago
  Ray c0c8ee9dc8 Update rcore_desktop_glfw.c 1 week ago
  Ray 11c248aa82 Update rcore_web.c 1 week ago
  Ray 2cf8983e18 WARNING: REDESIGNED: Fullscreen modes, use current display resolution 1 week ago
  Ray 297dcc07b8 Update core_highdpi_testbed.c 1 week ago
  Ray 8cfb99f275 Minor comment tweaks 1 week ago
  Ray 1d8e011eee Update rcore_drm.c 1 week ago
  Ray 37bc3f5012 REMOVED: `SetupFramebuffer()`, most platforms do not need it any more 1 week ago
  Ray da1a76604f REMOVED: `CORE.Window.fullscreen`, using available flag instead 1 week ago
  Ray 05f5143603
Update README.md 1 week ago
  Ray e4491b40b5
Update README.md 1 week ago
  Ray 538bf82037
Update README.md 1 week ago
  TheLazyIndianTechie 84dfe6a4cf
[rmodels] Fix glTF animation framerate calculation (#4472) (#5445) 1 week ago
  Ray 25a54d87e6 Update rcore_desktop_win32.c 1 week ago
  Ray 64bd27bd08 Update rcore_desktop_glfw.c 1 week ago
  Dino aee6734cff
fix: set correct default axes for gamepads that are not connected (inside rcore_desktop_glfw.c) (#5444) 1 week ago
  Alvin De Cruz 5e14ac5a2e
#5387 - Fix keyboard input detected as gamepad on some Android devices (#5439) 1 week ago
  Dan Vu 101502103a
Fixed FLAG_IS_SET to check if all bits in the flag are set in the value (#5441) 1 week ago
  Ray 20dd4641c8 REVIEWED: Potential security concerns while copying unbounded text data between strings 1 week ago
  Ray fc843dc557
Create SECURITY.md 1 week ago
  Ray 9103f6e055 ADDED: New platform backend for Web: `Emscripten`, not dependant on GLFW.js -WIP- 1 week ago
  Ray ced84333a9 Update rl_gputex.h 1 week ago
  Ray 05f42aa119 Update core_highdpi_testbed.c 1 week ago
  Krzysztof Szenk a1e84caa8c
RGFW also requires RGBA8 images as window icons, as raylib already reports in raylib.h (#5431) 1 week ago
  Kivi ddb827fb6f
Fixed LoadCodepoints declaring a new local variable shadowing `codpoints` (#5430) 1 week ago
  Michael Smith 0a4583ca54
[rl_gputex.h] Possibly fixed the swizzling in `rl_load_dds_from_memory()` function (#5422) 2 weeks ago
  caszu 6a701b2679
fix android SetWindowState (#5424) 2 weeks ago
  Ray aa2884bd78 Update rcore_desktop_glfw.c 2 weeks ago
  Ray f27f2d097f REVIEWED: HighDPI support on macOS (when requested by app) 2 weeks ago
  Ray e4baf682ab Update rtext.c 2 weeks ago
  Ray 8516750975 Remove internal function 2 weeks ago
  SabeDoesThings 3212becc91
Update BINDINGS.md (#5421) 2 weeks ago
  Ray b9446863d7 REXM: RENAMED: `core_high_dpi` --> `core_highdpi_demo` 2 weeks ago
  Ray 13f9112d8c Update rcore_desktop_sdl.c 2 weeks ago
  Ray f16fb065ea Update rcore_template.c 2 weeks ago
  Ray 66392fe0ae REVIEWED: `rlGetPixelDataSize()`, correct compressed data size calculation per blocks #5416 2 weeks ago
  Ray 720dd22491 REVIEWED: `rlLoadTexture()`, un complete texture do to issue on mipmap loading #5416 2 weeks ago
  Ray ca578b8b08 Update raylib.sln 2 weeks ago
  Ray 4b760091da REVIEWED: Window scaling with HighDPI on macOS #5059 2 weeks ago
  Ray 6d562e5e87 REVIEWED: HiggDPI content scaling on changing monitors with different DPI #5335 #5356 2 weeks ago
  Ray 7553e9d586 REVIEWED: Gamepads on latest `SDL2 2.32.8` and `SDL3 3.3.6` #5403 3 weeks ago